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Show HN: Particle Simulation with OpenGL compute shader – 8M particles

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Re: Show HN: Particle Simulation with OpenGL compute shader – 8M particles

#5
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Re: Show HN: Particle Simulation with OpenGL compute shader – 8M particles

#9
a video would be cool. nobody is going to bother to get the code and build it, especially in the state its in.

i'm not really sure what this proves beyond the power of the hardware. there are no clever tricks here that i can see beyond 'keeping it simple' but even then... its not so simple as it could be either.

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