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Show HN: Elevators

john.fun

91–100 of 426 posts

Re: Show HN: Elevators

#91

For folks that have never seen elevator scheduling the game: https://play.elevatorsaga.com/ Enjoy this rabbit hole :D

I wish there were more games like this. It’s such a simple premise but so satisfyingly difficult after each level. And it even has a bit of randomish failure which makes for even more challenge.

If you buy the adorable monochrome console called the "Playdate" https://play.date it comes with a bunch of games included, including a cute elevator game where you help penguins to different floors while controlling the elevators yourself using the crank: https://play.date/games/flipper-lifter/

Re: Show HN: Elevators

#93

Earlier quoted context omitted.

at a quick glance, it reminds me of "the farmer was replaced", if you havent seen/heard of that one

https://store.steampowered.com/app/2060160/The_Farmer_Was_Re... I remember this one, it deserves all sorts of praise

I can also recommend https://store.steampowered.com/app/375820/Human_Resource_Mac...

Re: Show HN: Elevators

#94

What this doesn't include: not all people are equal. Do you want the CEO of your new office building to have to wait behind a bunch of plebeians? At least one car is going to have to be reserved for the better people.

This does happen. I also once worked on a destination-dispatch elevator system installed in a high-end condo building (high-end, as in concierge and parking valet for residents). Anyway... the resident's key card would of course automatically call a cab to take them to their unit's floor, but also the security system had entries for things like "dog owner" and "allergic to dogs" so that the DD system would never schedule them together for the same cab.

Re: Show HN: Elevators

#95
post #25

Earlier quoted context omitted.

And then when the elevator door opens, they ask the people inside: "Are you going up or down?" There's an arrow showing that, for Christ's sake.

True but sometimes someone hits a button on the inside by mistake. Or someone was going to get off then decides not to.

… and the elevator is still going the way it is going, and that way is still indicated by the illuminated arrow.

Re: Show HN: Elevators

#96

I feel like most cases of wait times are due to elevators "waiting" empty in the wrong floor. They either all wait in the bottom floor, or all wait where they were last left at. Would be better if their waiting floors were distributed throughout the floors so that first response is fast.

Most systems to that. Empty-cab strategy is a programming option in the controller. If all cabs are idle (very rare) they are typically spread out.

Re: Show HN: Elevators

#98
If you optimize for initial wait times, someone who is going to a floor not usually visited might effectively get trapped on an elevator which shuttles between more trafficked floors to reduce wait for elevators overall. Maybe this is very unlikely in practice.

Re: Show HN: Elevators

#99

In these various elevator algorithms, it's not commonly discussed the overall wear and tear on the elevator. More movements would typically translate to faster repair times. Hydraulic fluids needing to be replaced, parts breaking, etc. Efficient elevator algorithms will often suggest moving an elevator into a preempted positioning strategy, based on time of day or peer elevator positions. The scheduler might move an…

Not to mention maintenance means taking an elevator out of service, meaning average wait times go up during that period.
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