For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy
Threes was (I believe) the first iOS game I actually paid money for. You could tell that the author was a true craftsperson who really cared about every detail of the product. It always felt unjust that the clones got all the attention, and now the nostalgia.
Show HN: 2048 turned 10 this year, I built an updated version to celebrate
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Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#82Earlier quoted context omitted.
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If this was your only comment, I wouldn't have said anything. But you have 5 (now 6!) separate comment chains going on about Threes. In addition to the other 5 top-level comments, and ~20 replies that talk about Threes. All saying the same stuff. It's boring.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#83For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy
Came here to post a link to Threes, it does make me a bit sad whenever people mention 2048 without Threes.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#84For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy
I don't understand the peeve people have about mentioning Threes all the time. Does every discussion about a FPS game need to point out it's the same concept as Doom or Quake or whatever? The vitriol in some of the comments here are quite weird to me. It's also dishonest to label 2048 as a clone. Personally I never cared much for Threes, and same I guess with my parents etc which all got hooked for a while on 2048. 2…
This. I've never heard anyone mention Threes outside of a sub discussion about 2048. For all the people here that claim to love it, it has had very little impact outside of being discussed as being similar to, or a precursor of, 2048.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#85Earlier quoted context omitted.
I don't understand the peeve people have about mentioning Threes all the time. Does every discussion about a FPS game need to point out it's the same concept as Doom or Quake or whatever? The vitriol in some of the comments here are quite weird to me. It's also dishonest to label 2048 as a clone. Personally I never cared much for Threes, and same I guess with my parents etc which all got hooked for a while on 2048. 2…
Does every discussion about a FPS game need to point out it's the same concept as Doom or Quake or whatever? It's a fair question, but Doom and Quake were both very famous and successful. What sticks in my craw a bit with Threes is that the clones came out really fast, and 2048 in particular because much more famous and successful, so Threes never really got the chance to shine as much as it deserved (except when die…
Why? It's not a job, or even a fun hobby, to try and ensure forgotten things get the recognition they deserve.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#86Just downloaded the new classic version with ads and wanted to pass along a suggestion that Thor makes. While I understand that you’ve gotta make a living, ads are far more palatable if the user can consent to them. And the way to make the user a part of the process is to offer a trade for the ad, rather than obtrusively running them. “Would you like 500 gold to watch an ad?” Yes? Ad for in-game currency that provide…
I think that is a worse pattern overall. It's essentially converting from the idea of watching ads to support the developer to watching ads as a pay to win mechanism. Pay to win mechanisms are always worse than any other alternative.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#87I'm disappointed in HN for stomping this person for the game that they made. They had no idea Threes existed, made this game as an experiment, and it went viral. Despite this, they still acknowledge Threes on their site. But they post here and are dogpiled on by people saying they ripped off another game and should feel like a scumbag. That's wrong, let's be kind to each other instead of exhibiting rude behavior that…
Especially when other merge games (Triple Town) existed for years. They're all in the same general genre.
That matt guy that's posted like 100 times in this thread doesn't want to hear it, but I've literally only ever heard Threes brought up in comparison to 2048 and Triple Town. No one brings up Threes on their own organically.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#88Earlier quoted context omitted.
If this was your only comment, I wouldn't have said anything. But you have 5 (now 6!) separate comment chains going on about Threes. In addition to the other 5 top-level comments, and ~20 replies that talk about Threes. All saying the same stuff. It's boring.
I didn't post any top level comments, I'm only correcting people who I see posting misinformation. Isn't the point of Hacker News for people to talk about things they have expertise in? This happens to be a situation I know a lot about since I was also a mobile puzzle game developer at the same time this happened.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#89Earlier quoted context omitted.
If this was your only comment, I wouldn't have said anything. But you have 5 (now 6!) separate comment chains going on about Threes. In addition to the other 5 top-level comments, and ~20 replies that talk about Threes. All saying the same stuff. It's boring.
I didn't post any top level comments, I'm only correcting people who I see posting misinformation. Isn't the point of Hacker News for people to talk about things they have expertise in? This happens to be a situation I know a lot about since I was also a mobile puzzle game developer at the same time this happened.
No. Although that certainly can help, it's not the main point.
From the guidelines: "If you had to reduce it to a sentence, the answer might be: anything that gratifies one's intellectual curiosity."
Seeing the exact same thing posted about Threes in over half of the comments here is the opposite of gratifying one's intellectual curiosity. It's boring. Especially when the comment is just a slight rephrasing of a comment that's already been posted several times (or worse, solely a link to your own comment elsewhere in the submission).
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#90I'm disappointed in HN for stomping this person for the game that they made. They had no idea Threes existed, made this game as an experiment, and it went viral. Despite this, they still acknowledge Threes on their site. But they post here and are dogpiled on by people saying they ripped off another game and should feel like a scumbag. That's wrong, let's be kind to each other instead of exhibiting rude behavior that…
"They had no idea Threes existed" This makes it even worse, because it means they ripped off 1024 instead (the game that ripped off Threes). That means they put even less effort into their clone, even the name is a rip off of that game. I genuinely don't get how people here can say "Oh it's just like Call of Duty and Medal of Honor" or say that Triple Town and Threes were similar. Obviously there's a spectrum from in…