Gorgeous. It's one of the few games I've seen (Gyro[0] being another one) that truly look at home on Android. [0] https://play.google.com/store/apps/details?id=pl.submachine....
Not sure what you're talking about. Is it that the primary colors make you think of Google and therefore Android?
Show HN: I built an Android game
41–50 of 68 posts
Re: Show HN: I built an Android game
#42Earlier quoted context omitted.
Not sure what you're talking about. Is it that the primary colors make you think of Google and therefore Android?
It matches Android's new design guide ( http://developer.android.com/design/index.html ) extremely well. Most games get a pass on adhering to styling guidelines because, well, they're games. The colors, fonts, iconography and layout are all in line with what the design guide emphasizes.
Bonus: An example of a game that feels written to fit in with Windows Phone: https://play.google.com/store/apps/details?id=com.bigduckgam...
Re: Show HN: I built an Android game
#43Re: Show HN: I built an Android game
#44Re: Show HN: I built an Android game
#45Re: Show HN: I built an Android game
#46This is not compatible with Ginger Bread... you will loose lots of potential downloaders.
Re: Show HN: I built an Android game
#47Earlier quoted context omitted.
It seems like an indicator of the current progress of the stage.
I thought of it as a glitch too.. till I made enough progress in the game to find that it was a progress bar. Would be better if it started from the right of the 'up' button and not from the very edge of the screen.
Re: Show HN: I built an Android game
#48Earlier quoted context omitted.
Thanks! I actually made everything with regular Android View elements and used Animator for all the animations.
Wow could you please consider open sourcing it or posting a small tutorial? I'd love to learn how to do something this beautiful without a game engine.
For now, you could dig into the Android source code to learn how to modify drawing, layout and touch events of Views and ViewGroups. Here's also a good post on Animator: http://android-developers.blogspot.com/2011/02/animation-in-...