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Show HN: Unity like game editor running in pure WASM

raverie-us.github.io

41–50 of 166 posts

Re: Show HN: Unity like game editor running in pure WASM

#43

Trevor! I loved your CS elective at DigiPen on designing programming languages with grammars. Many of the students you taught are working on Minecraft now. I'm using so many fundamentals taught by you and my time at DigiPen when designing the Minecraft scripting API today. Glad to see you're still rocking it.

Awwww I'm so glad it's been helpful! One of these days I'll get back into teaching ;) I'd love to see the scripting interface you're working on too, I spent so much time making Minecraft mods back in the day and I always wanted some kind of dynamic scripting.

Re: Show HN: Unity like game editor running in pure WASM

#44
> Our end goal is to use this engine to create an online Flash-like hub for games that people can share and remix, akin to Scratch or Tinkercad.

AMAZING.

Hackable games are such a great in-road for new developers, and for anyone who takes an interest in software because of gaming.

Re: Show HN: Unity like game editor running in pure WASM

#45
post #12

Wow you guys wrote Zero Engine? I used it in summer camps at DigiPen a long time ago, I really enjoyed using it and programming in Zilch (I wrote an AI that played a galaga clone!). This Unity fiasco had me wondering how Zero was doing. Seems like it's going to have a resurgence! Super exciting!

That's so cool! Zilch was my baby, that makes me so happy :D

Zero/Zilch was great, and I wish DigiPen would've stuck with it! I heard that these days, they don't even have students make games from scratch anymore, and everyone just uses Unity or Unreal instead—any idea if that's true? it would be a bummer if it were, because striving to make a cool engine (especially once Zero was there as something to aspire to!) was like the best and most useful part of my time at DigiPen.

glad to see the spirit of Zero still going strong through Raverie, though!

Re: Show HN: Unity like game editor running in pure WASM

#50

Yet another reminder that WebGL is terrible in Firefox. Looking forward to webgpu being standardised and widely used instead.

The current status seems to be, chrome is also way ahead of firefox with webGPU. They just don't have the manpower anymore, so I would not get my expectations up high and just use chrome for games and co amd be happy if webgpu comes to mobile FF at all. Or petition mozilla into rehiring some engeneers..

And with this concrete project I cannot compare, because on my mobile nothing loads, neither on ff or chrome.

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