Show HN: Rocket Drone, a lunar lander type game for the web
31–40 of 96 posts
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#32First couple of free play (random I guess) levels were easy, then I ended up with one where there was insufficient fuel to complete it. It might be solvable by going balistic through some section, but I lost patiens, then couldn't find the random id for a retry later. Highscores for the daily (and yesterdaily to check where you ended up) would be nice. On mobile it shows controls in lower left/right corners, which is…
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#33It's bloody weird using both hands to try and control the ship
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#34why not use the arrow keys? It's bloody weird using both hands to try and control the ship
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#35This game is terrible, I will not be playing it again. [47 long years pass, my family gathers solemnly at my deathbed] Fine, okay, one more try. But then that is it .
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#36The thrust being so sensitive you have no control, and then when you have enough speed, you have no power. It's literally unplayable.
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#37Absolutely unplayable. I spent 5 minutes on the "tutorial" and can't do anything but crash after 2 or 3 seconds. Looks like trolling, not a game :)
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#38First couple of free play (random I guess) levels were easy, then I ended up with one where there was insufficient fuel to complete it. It might be solvable by going balistic through some section, but I lost patiens, then couldn't find the random id for a retry later. Highscores for the daily (and yesterdaily to check where you ended up) would be nice. On mobile it shows controls in lower left/right corners, which is…
Thanks for the feedback! The level generation probably still needs tuning to avoid those kinds of levels. Daily leaderboard is a great idea!
And tutorials 8 and 9... they are intended for someone to implement automation, aren't they?
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#39First couple of free play (random I guess) levels were easy, then I ended up with one where there was insufficient fuel to complete it. It might be solvable by going balistic through some section, but I lost patiens, then couldn't find the random id for a retry later. Highscores for the daily (and yesterdaily to check where you ended up) would be nice. On mobile it shows controls in lower left/right corners, which is…
Thanks for the feedback! The level generation probably still needs tuning to avoid those kinds of levels. Daily leaderboard is a great idea!
Re: Show HN: Rocket Drone, a lunar lander type game for the web
#40The fact you have to land fully in the 'landing pad' is also immensely annoying. With a more play testing and better controls it could be fun.
I'm really tempted to make a clone in React.