Maybe an option to allow or disallow plurals/conjugation. i.e. if I have bake, bask, ask, don't make me enter bakes basks asks.
Show HN: Rustic Citrus
21–30 of 35 posts
Re: Show HN: Rustic Citrus
#22I always get messed up with these types of UIs. They look so intuitive, but when I try to click-and-drag, it doesn't work, and I can't figure out why. I finally realise you just click - which is a quicker and less tiring mechanism, but it's not obvious, and there's no indication that that's what you're supposed to do. I guess one solution is to make click-and-drag work, but pop up a hint... though that seems ugly and…
I'm planning on adding click and drag in a future release. The best input method is to just type the words though! You'd only realize you can do that if you read the help (which I realize no one really does). I'll think about how I can make it more obvious for players. Thanks for the feedback and for playing!
Every game should feature a "How to play" thing right off the bat.
Re: Show HN: Rustic Citrus
#23I must admit that I find it a bit depressing that creating the web site for the game looks like a more complicated job than the game itself.
I'll take that as a compliment :) I actually was able to throw the site together in about a week. The full game on Windows 8 has more features like saved games, high scores, and Windows 8 functionality (start screen tile, charms integrations, etc). The online version is just a slimmed-down version of the game. Plus, I've got a lot of new features like achievements and multiplayer mode in the works.
Re: Show HN: Rustic Citrus
#24Cool game! I hope you release for iOS, I'll buy. Maybe an option to allow or disallow plurals/conjugation. i.e. if I have bake, bask, ask, don't make me enter bakes basks asks.
Re: Show HN: Rustic Citrus
#25I really like it but the dictionary is weird, this is esp visible in names, eg. Dean was allowed, but Dan wasn't. And before you say Dean has more than one meaning - so does Dan.
Re: Show HN: Rustic Citrus
#26Earlier quoted context omitted.
I'll take that as a compliment :) I actually was able to throw the site together in about a week. The full game on Windows 8 has more features like saved games, high scores, and Windows 8 functionality (start screen tile, charms integrations, etc). The online version is just a slimmed-down version of the game. Plus, I've got a lot of new features like achievements and multiplayer mode in the works.
Is the game built in WinJS? Do you re-use the same code for both the game and the site?
I'm working on removing WinJS from the Windows 8 app since I only use it in a couple places where I can roll my own solution. If I accomplish that, I should be able to simply copy the same files onto my server and have it work on every browser. That would be pretty cool!
Re: Show HN: Rustic Citrus
#27Re: Show HN: Rustic Citrus
#28Web version unusable on a 7" android tablet (1280x800): the left side of the gaming area is out of the screen, neither scrolling nor resizing seem allowed. Same problem in landscape and portrait mode.
Re: Show HN: Rustic Citrus
#29I must admit that I find it a bit depressing that creating the web site for the game looks like a more complicated job than the game itself.
I'll take that as a compliment :) I actually was able to throw the site together in about a week. The full game on Windows 8 has more features like saved games, high scores, and Windows 8 functionality (start screen tile, charms integrations, etc). The online version is just a slimmed-down version of the game. Plus, I've got a lot of new features like achievements and multiplayer mode in the works.