Really bad code here: https://github.com/justecorruptio/hexapipes
Show HN: Pipes puzzle (a.k.a. Net) on a hexagonal grid
161–164 of 164 posts
Re: Show HN: Pipes puzzle (a.k.a. Net) on a hexagonal grid
#162Whelp this just ate up a night's worth of sleep... scripted something to automate finding the play area, pipe orientation and click the solution. https://www.youtube.com/watch?v=kIpyQRBuwt0 Really bad code here: https://github.com/justecorruptio/hexapipes
Sorry about your sleep schedule).
Re: Show HN: Pipes puzzle (a.k.a. Net) on a hexagonal grid
#163Whelp this just ate up a night's worth of sleep... scripted something to automate finding the play area, pipe orientation and click the solution. https://www.youtube.com/watch?v=kIpyQRBuwt0 Really bad code here: https://github.com/justecorruptio/hexapipes
Haha, way to go, this is awesome. Did it solve it all without human input? Can it do wraps? Sorry about your sleep schedule).
Re: Show HN: Pipes puzzle (a.k.a. Net) on a hexagonal grid
#164I force myself to fix each cell as I scan the board from top to bottom, left to right. I thus have to visualize how my choices unfold downward, in search of clues, or ideally proofs, for how best to proceed. This manner of play reminds me a bit of the "reading" one does in the game of Go to explore variations before placing one's stone.
I hope other people find this more constrained version of interest as well...