Live data from Hacker News

Show HN: Classic Video Poker

lfgslots.com

111–120 of 223 posts

Re: Show HN: Classic Video Poker

#111
post #79

as an aside: I'm currently a low-level systems programmer working on distributed database internals, but I'm looking to transition into 3D animation / game design because the combination of programming, visual creativity, math & physics sounds attractive to me. How much time would it take me to start creating non-trivial content and be able to charge for my work?

I’m not OP but I’ve been doing game dev for 15 years professionally for the same reasons you mentioned. I’ll be honest up front though, it’s not a great field if you’re going into it trying to make money, but it can be incredibly satisfying. As far as how long it’ll take, that depends on what kind of things you want to make and how much time/effort you’re willing to put into them, especially on the visual polish side…

[deleted]

Re: Show HN: Classic Video Poker

#113
post #2

Ended on a hand of: K J A A Q and did not receive the Jacks or Better $1 payout. According to a brief search about the rules of video poker, a pair of aces is considered better than a pair of jacks.

I came here to complain about the same bug. I want my money back!

Re: Show HN: Classic Video Poker

#115

as an aside: I'm currently a low-level systems programmer working on distributed database internals, but I'm looking to transition into 3D animation / game design because the combination of programming, visual creativity, math & physics sounds attractive to me. How much time would it take me to start creating non-trivial content and be able to charge for my work?

If you want to combine your interest in programming and visual creativity, but still make money, may I suggest front-end development? Whether it be web stuff or mobile, there's a lot to chew on there plus it pays great.

Re: Show HN: Classic Video Poker

#117
post #69

This is more a question of curiosity than one of judgment: why does it take so long to load? I guess I expected it to be very fast because of the relative simplicity. Forgive me, I know nothing about Godot or Unity. This is still very cool.

Godot packs the whole engine runtime when packing the game no matter the platform, but in this case it's also probably because the internet connection on the server is slow - https://lfgslots.com/classicvideopoker/index.wasm (26MB, main engine runtime) took me 22s to load, and https://lfgslots.com/classicvideopoker/index.pck (16MB, game resources) 34s.

Must be the bandwidth to the server. On my PC, it took 18 s to load.

Re: Show HN: Classic Video Poker

#119
post #27

I really like Godot so far but the debugging tools are massively inferior to any other IDE and language I've ever used. I waste so much time trying to track down bugs. Proper variable inspection would be a life saver, for instance.

I have no clue about game development, apologies for the basic question. When does one use Unreal and when does one use Godot? Or does it not matter?
Post reply on HN