Show HN: A new kind of FPS aim trainer
11–20 of 52 posts
Re: Show HN: A new kind of FPS aim trainer
#12Re: Show HN: A new kind of FPS aim trainer
#13Re: Show HN: A new kind of FPS aim trainer
#14Re: Show HN: A new kind of FPS aim trainer
#15You might want to look into this page - it slows my PC to a crawl :-(
Re: Show HN: A new kind of FPS aim trainer
#16The aiming is very choppy because it feels like my cursor is "on rails", or stuck in some kind of grid. Not representative of any modern shooting game I've played. I think this would teach the wrong habits if someone were to use it as an aiming coach.
As for the habits, the point of this program is that it ultimately admits that far domain transfer for aim trainers is difficult regardless of what you do, so it tries to optimize in an absolute sense your motor control over your mouse. That way, regardless of scenario you'll have smoother and more efficient aim.
Re: Show HN: A new kind of FPS aim trainer
#17So cool! but somehow the simulation does not work on firefox. the crosshair is just stuck in the middle
Re: Show HN: A new kind of FPS aim trainer
#18writeup on the rationale behind it: https://www.pramit.gg/post/i-made-an-aim-trainer
I enjoyed this. Does the same theory apply to a gamepad? My intuition says yes but curious what you think
Re: Show HN: A new kind of FPS aim trainer
#19You might want to look into this page - it slows my PC to a crawl :-(
What browser are you on? Hardware acceleration? It shouldn't be very difficult to run, so I'm guessing some sort of a compatibility issue
Sorry, the linked page, not the actual app. It slows my PC to a crawl.
Re: Show HN: A new kind of FPS aim trainer
#20So cool! but somehow the simulation does not work on firefox. the crosshair is just stuck in the middle
It should still work on firefox, but the experience will likely not be as good. Chromium is the only browser engine (as far as I know) that gives me access to raw, unaccelerated mouse events, so it's the smoothest experience.