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Show HN: Tag Along (my first iPhone app 37 days later)

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Re: Show HN: Tag Along (my first iPhone app 37 days later)

#3
post #2

I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.

I think most of us would love to give feedback, but at first glance it seems requires all the "friends" to use the same paid app is not something easy to tag along.

Besides, I am using Android now ;-) so...

Just a side note, for solutions that needs social networking to work, it would be extremely hard to charge people up front. You gonna have to give it away for free (first) to earn some viral effects to kick in.

Re: Show HN: Tag Along (my first iPhone app 37 days later)

#4
post #2

I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.

I would consider some sort of free version of this app, so people can join without risk. Maybe make a version that limits you to 3 friends for free, or unlimited friends for $1.99?

Re: Show HN: Tag Along (my first iPhone app 37 days later)

#5
I'm interested in knowing what you found to be the best resources for building your first iOS app. Did you use anything like PhoneGap or just Xcode? I have been looking at making an iOS app and while there are lots of examples of how do specific things, I haven't found any good overviews of how to properly architect an iOS app or what if any framework to use.

Re: Show HN: Tag Along (my first iPhone app 37 days later)

#7

I'm interested in knowing what you found to be the best resources for building your first iOS app. Did you use anything like PhoneGap or just Xcode? I have been looking at making an iOS app and while there are lots of examples of how do specific things, I haven't found any good overviews of how to properly architect an iOS app or what if any framework to use.

I built the backend server with Rails (I knew this already), but the rest was native iOS, so all Xcode. As far as how to architect it, I'm not sure I'd be much help. I basically jotted down what the app would look like and just started with individual features. I did have some help and advice from two iOS devs when it came to questions like, "I want it to do X, what is that called in the iOS world?", so I was better able to search for answers.

Basically, I'd just start with a feature of your app and try to build it. Most likely, someone smarter than both of us has done it and written about it (or at least something similar enough). Once you start writing code, you'll quickly get a feel for how things work and have a better sense of what the overall app should look like. Not sure if that helps any but good luck.

Re: Show HN: Tag Along (my first iPhone app 37 days later)

#8
post #2

I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.

I think most of us would love to give feedback, but at first glance it seems requires all the "friends" to use the same paid app is not something easy to tag along. Besides, I am using Android now ;-) so... Just a side note, for solutions that needs social networking to work, it would be extremely hard to charge people up front. You gonna have to give it away for free (first) to earn some viral effects to kick in.

This is a good point and I see the turn off of "pay for this and hope your friends will too." This is the sort of feedback I was looking for - would someone buy this then ask their friends to do the same or is that too much to ask?

Re: Show HN: Tag Along (my first iPhone app 37 days later)

#9
post #4
post #2

I built this in 37 days with no prior iOS experience (though I did have experience with ruby/rails). I think it could be useful but I'd love some feedback.

I would consider some sort of free version of this app, so people can join without risk. Maybe make a version that limits you to 3 friends for free, or unlimited friends for $1.99?

Yeah, combined with the above comment, I think this is a good idea. This was actually my initial thought (but with 2 friends) early on, but I wanted to experiment with the idea of only having a paid version because I believe paid apps get more usage (I might be crazy here).

Re: Show HN: Tag Along (my first iPhone app 37 days later)

#10

I'm interested in knowing what you found to be the best resources for building your first iOS app. Did you use anything like PhoneGap or just Xcode? I have been looking at making an iOS app and while there are lots of examples of how do specific things, I haven't found any good overviews of how to properly architect an iOS app or what if any framework to use.

I'm going through Beggining iPhone 4 Development from Apress right now and it's a great resource.
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