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Ask HN: What Are You Working On? (July 2026)

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Re: Ask HN: What Are You Working On? (July 2026)

#991
post #685

I made Beacon, a mobile app for answering: “which of my friends is free to talk right now?” It’s basically a one-to-many phone call that only one person can answer. Send a beacon to a group, and everyone gets rung at the same time. The first person who answers gets connected for a 1-1 call, and for everyone else the signal drops silently. No missed-calls or pressure to answer. Works pretty well given most people keep…

This is an interesting idea, the no missed calls or notification part is also very interesting, never thought something like that was possible.

Re: Ask HN: What Are You Working On? (July 2026)

#993
Over the weekends, I've been revamping an old side project of mine: https://quik.run/?ref=yc

It started as a simple platform for writing and sharing code snippets. Over time, it evolved into a way to run snippets instantly with support for imports and packages, without worrying about setup, deployment, or infrastructure. Think of it as a lightweight AWS Lambda for quick experiments.

One thing I've realized is that even though AI has made a lot of older developer tools and ideas feel less relevant, I keep coming back to quik.run. I still don't know exactly what shape the product will take, but I genuinely enjoy building it. Lately, I've also started sharing updates publicly so I can get feedback from the community instead of building everything in isolation.

One of the most unexpected moments came during the FIFA World Cup final. I tweeted a tiny snippet that displayed the live score and predicted the winning team, and somehow it went viral with 300k+ views.

https://x.com/nparashar150/status/2078950219912450286?s=20

P.S. I'm barely active on Twitter, and that was my first tweet after a really long time.

What made it even more special was that most of the audience wasn't technical. People from all over the world visited quik.run, ran the snippet, and explored the project. Seeing something I'd built reach people beyond the usual developer community was incredibly rewarding.

I'm excited to keep building quik.run. I don't know exactly where it's headed yet, but I enjoy working on it, and I'm looking forward to shaping it with feedback from the community.

Re: Ask HN: What Are You Working On? (July 2026)

#994
Not yet a game developer.

Am a solo founder building an n8n/Airtable-backed agent system that walks businesses through a growth framework instead of open-ended chat. It outlines tactics and generates deliverables matched to the company and its target market. Not generic content. Human in the loop is available at key moments if needed.

Still have a boatload of technical fixes to deal with, then promotional activities to get right.

The problem I'm in right now is output formatting: getting the model to recognize when to produce a web page vs an RTF doc vs a self-contained HTML slide deck, vs text only, each with different constraints and without bolting on new libraries or infra every time. May work on a more polished version after MVP launch when I can hire a developer to run with what I've been building over the past year, whenever life would let me sit down and work on it.

The AI Agent I am working on is at vectyn.com/subscribe

It is functional. But I have not begun promoting it yet. Not ready for a formal launch. I have tech steps to finish, an affiliate system and affiliate content to build, need to finish writing training materials for a remote sales team, plus create other promotional content, etc.

The AI Agent is helpful for me too but only in a few areas. It is not designed for startups. I should have thought that through a year ago. Ironic :/

Re: Ask HN: What Are You Working On? (July 2026)

#995
post #79

I was an experienced game designer and producer (mostly RTS and narrative RPG). Some years ago, my career was derailed by major health developments. Since then, I haven't been able to work as I once did. I didn't expect I'd be able to meaningfully contribute to a game again. Earlier this year, a colleague encouraged me to experiment with Claude Code. So now I have a little game project. :) Being unfamiliar with genAI…

I certainly would love to see the demo.

Star Wars nut here.

Re: Ask HN: What Are You Working On? (July 2026)

#997
post #79

I was an experienced game designer and producer (mostly RTS and narrative RPG). Some years ago, my career was derailed by major health developments. Since then, I haven't been able to work as I once did. I didn't expect I'd be able to meaningfully contribute to a game again. Earlier this year, a colleague encouraged me to experiment with Claude Code. So now I have a little game project. :) Being unfamiliar with genAI…

May the force be with you. In all seriousness, can you document your journey? I always wanted to get into building games, that is what got me into software engineering but never took the time to build any game apart from few projects back in my uni days

Re: Ask HN: What Are You Working On? (July 2026)

#998

Over the weekends, I've been revamping an old side project of mine: https://quik.run/?ref=yc It started as a simple platform for writing and sharing code snippets. Over time, it evolved into a way to run snippets instantly with support for imports and packages, without worrying about setup, deployment, or infrastructure. Think of it as a lightweight AWS Lambda for quick experiments. One thing I've realized is that ev…

This is exactly the kind of project I’d love to see on CR3W. It’s a curated network of founders and builders sharing what they’re working on, finding early users, collaborators and useful feedback.

You clearly already have real traction, but it might be a good place to meet people who can help shape what quik.run becomes next: cr3w.app

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