I made Beacon, a mobile app for answering: “which of my friends is free to talk right now?” It’s basically a one-to-many phone call that only one person can answer. Send a beacon to a group, and everyone gets rung at the same time. The first person who answers gets connected for a 1-1 call, and for everyone else the signal drops silently. No missed-calls or pressure to answer. Works pretty well given most people keep…
Ask HN: What Are You Working On? (July 2026)
991–1000 of 1001 posts
Re: Ask HN: What Are You Working On? (July 2026)
#992Re: Ask HN: What Are You Working On? (July 2026)
#993It started as a simple platform for writing and sharing code snippets. Over time, it evolved into a way to run snippets instantly with support for imports and packages, without worrying about setup, deployment, or infrastructure. Think of it as a lightweight AWS Lambda for quick experiments.
One thing I've realized is that even though AI has made a lot of older developer tools and ideas feel less relevant, I keep coming back to quik.run. I still don't know exactly what shape the product will take, but I genuinely enjoy building it. Lately, I've also started sharing updates publicly so I can get feedback from the community instead of building everything in isolation.
One of the most unexpected moments came during the FIFA World Cup final. I tweeted a tiny snippet that displayed the live score and predicted the winning team, and somehow it went viral with 300k+ views.
https://x.com/nparashar150/status/2078950219912450286?s=20
P.S. I'm barely active on Twitter, and that was my first tweet after a really long time.
What made it even more special was that most of the audience wasn't technical. People from all over the world visited quik.run, ran the snippet, and explored the project. Seeing something I'd built reach people beyond the usual developer community was incredibly rewarding.
I'm excited to keep building quik.run. I don't know exactly where it's headed yet, but I enjoy working on it, and I'm looking forward to shaping it with feedback from the community.
Re: Ask HN: What Are You Working On? (July 2026)
#994Am a solo founder building an n8n/Airtable-backed agent system that walks businesses through a growth framework instead of open-ended chat. It outlines tactics and generates deliverables matched to the company and its target market. Not generic content. Human in the loop is available at key moments if needed.
Still have a boatload of technical fixes to deal with, then promotional activities to get right.
The problem I'm in right now is output formatting: getting the model to recognize when to produce a web page vs an RTF doc vs a self-contained HTML slide deck, vs text only, each with different constraints and without bolting on new libraries or infra every time. May work on a more polished version after MVP launch when I can hire a developer to run with what I've been building over the past year, whenever life would let me sit down and work on it.
The AI Agent I am working on is at vectyn.com/subscribe
It is functional. But I have not begun promoting it yet. Not ready for a formal launch. I have tech steps to finish, an affiliate system and affiliate content to build, need to finish writing training materials for a remote sales team, plus create other promotional content, etc.
The AI Agent is helpful for me too but only in a few areas. It is not designed for startups. I should have thought that through a year ago. Ironic :/
Re: Ask HN: What Are You Working On? (July 2026)
#995I was an experienced game designer and producer (mostly RTS and narrative RPG). Some years ago, my career was derailed by major health developments. Since then, I haven't been able to work as I once did. I didn't expect I'd be able to meaningfully contribute to a game again. Earlier this year, a colleague encouraged me to experiment with Claude Code. So now I have a little game project. :) Being unfamiliar with genAI…
Star Wars nut here.
Re: Ask HN: What Are You Working On? (July 2026)
#996Re: Ask HN: What Are You Working On? (July 2026)
#997I was an experienced game designer and producer (mostly RTS and narrative RPG). Some years ago, my career was derailed by major health developments. Since then, I haven't been able to work as I once did. I didn't expect I'd be able to meaningfully contribute to a game again. Earlier this year, a colleague encouraged me to experiment with Claude Code. So now I have a little game project. :) Being unfamiliar with genAI…
Re: Ask HN: What Are You Working On? (July 2026)
#998Over the weekends, I've been revamping an old side project of mine: https://quik.run/?ref=yc It started as a simple platform for writing and sharing code snippets. Over time, it evolved into a way to run snippets instantly with support for imports and packages, without worrying about setup, deployment, or infrastructure. Think of it as a lightweight AWS Lambda for quick experiments. One thing I've realized is that ev…
You clearly already have real traction, but it might be a good place to meet people who can help shape what quik.run becomes next: cr3w.app