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Ask HN: What Are You Working On? (July 2026)

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311–320 of 1001 posts

Re: Ask HN: What Are You Working On? (July 2026)

#313
I started toying with perlin vector fields as a level design tool for a game idea, then became more interested in visualizing them than the game they were meant to support. this weekend i realized i think im making a (short) ~game in which you control a dust mote riding air currents, trying to gather enough water to fall back to earth as a raindrop

Re: Ask HN: What Are You Working On? (July 2026)

#314
I had problems waking up and was looking for an alarm clock on Amazon. But I could only find analog clocks with the famously unreliably moments, and digital clocks which were overpriced and looked ugly. This feels like a real gap in the market, so I'm working on making my own alarm clock. It's a simple enough project but includes PCB design and modelling the case, etc, which I don't have experience in.

Re: Ask HN: What Are You Working On? (July 2026)

#315
I built my own weather prediction / visualization app: https://wx.rsp.li (on-device temperature lapsing, on device interpolation modes, user-selectable aggregations, etc…). One of these days I should do a writeup.

I also asked Claude to build a photo gallery for me https://places.pascalspoerri.ch (HDR, map support, similar images)

Re: Ask HN: What Are You Working On? (July 2026)

#319
MatGoat (https://matgoat.com/en/): a software for managing BJJ and martial arts academies that it's both easy to use and have everything they need like assistance tracking, payments, communications, etc.

It's going quite well so far with growing MRR each month.

Lately, I've been trying to focus more on marketing, and sales. I might try ads soon as well.

Re: Ask HN: What Are You Working On? (July 2026)

#320
post #79

I was an experienced game designer and producer (mostly RTS and narrative RPG). Some years ago, my career was derailed by major health developments. Since then, I haven't been able to work as I once did. I didn't expect I'd be able to meaningfully contribute to a game again. Earlier this year, a colleague encouraged me to experiment with Claude Code. So now I have a little game project. :) Being unfamiliar with genAI…

That’s just pure pazaak! Would totally like to see this game
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