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Ask HN: What are you working on (August 2024)?

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281–290 of 1001 posts

Re: Ask HN: What are you working on (August 2024)?

#281

Working on a game that parents of young gamers can play together without the child being frustrated or the parent being bored :)

I was thinking of doing something like this. My first idea was the parent manages a sort of simulator (farming, civ, city, idk) and the child is a little chaos agent that wrecks havoc.

But you might get the reverse, parent frustrated kid bored

Re: Ask HN: What are you working on (August 2024)?

#282
I built a midi controller. Rather, I repurposed a Teensy-based virtual analogue synth I made ages back that never worked quite right. I had taken the amp/speaker out to use somewhere else, and it was just sitting in a box. I realized I could just use the Control Surface library (https://github.com/tttapa/Control-Surface) and change it to a midi controller in no time flat, so I did. Now just need to get some time to use it to play with VCV Rack.

Re: Ask HN: What are you working on (August 2024)?

#284
I quit my job in the spring to work on UI design software where designers visually build real component and design system implementations, and engineers can collaborate by editing the code.

The goal is to eliminate the massive chasm that exists in design-to-engineering hand-off by having a single source of truth.

Re: Ask HN: What are you working on (August 2024)?

#286
Only have a screenshot to show at the moment, but I'm working on an accessible color palette creator tool for web/UI design:

https://x.com/seanw_org/status/1815442179361317022

There's lots of tools in this space, but the key features of this is it lets you easily check the contrast of any color pair (not just against white, so you can check e.g. your text colors will contrast on off-white shades), it's for creating a full palette of colors vs a handful of brand colors (you always end up needing lighter/darker variants for things like borders and backgrounds), and you can alter how the hue/saturation/lightness varies across a whole swatch of colors with a few clicks (being able to visualise these curves also makes picking new colors really easy).

Feel free to reach out if you think this might be useful to you!

Re: Ask HN: What are you working on (August 2024)?

#289
I am currently working on developing a procedural, interpreted language that is amenable to genetic (evolutionary) programming.

I have decided to shelve my work on architectures that are biologically inspired for now. I was getting reasonable results with spiking neural networks and evolutionary training, but there are so many hyper parameters to think about and how they behave over time is really hard to predict. I was also struggling deeply with how to manage topological concerns like network growth over time.

With interpreted evolutionary programs, the memory access patterns are so much more ideal with the program counter stepping through (mostly) contiguous bytes vs totally insane recurrent spiking neural access patterns. You get so many more generations & candidates evaluated per unit time that it can make previously apparent "dead ends" viable, simply because you don't need to have extreme patience to find out anymore. I am discovering that iteration speed is the most important thing in this arena. The faster you find out how bad a certain parameter adjustment is, the sooner you can get to the good ones.

I am also working on an unrelated contract to integrate some back office banking systems. Not much worth discussing there.

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