Online safety education for the younger generations. There's of course outliers, but as a rule I've seen some scary amounts of zoomers who have zero idea of why giving out a photo of their government ID card (unredacted) to total strangers for age verification is a very bad idea. It's a far cry from the old "don't give out your A/S/L/(and name)" that I got.
Ask HN: Boring but important tech no one is working on?
171–180 of 464 posts
Re: Ask HN: Boring but important tech no one is working on?
#172Educational games. Hear me out. The way we teach us basically how we did it 500 years ago. This is stupid, boring and not scalable. We dont have enough teachers, attention span is short, education is costly. So we need something that scales, is fun and involves all types of media plus gamifies education. Think Skyrim or GTA meets MS Encarta
I TA'ed at a tech camp a while back, and there was a 12 year old from Mexico city that had astonishingly good English. I asked him how he was so good at it and he just answered "Skyrim". So yeah, kids soak up a lot of info through games.
I took English as a foreign language in school since I was 8 or 9, so I learnt some of the basics there. But if I was faced with a spontaneous conversation, no matter how simple, I easily got tongue-tied. (I was also shy and socially awkward in general, which didn't help.)
Spending those hours in chats is when I started getting more comfortable with spontaneous communication.
I'm not necessarily a huge fan of gamification in general, which might be a generational thing, but learning as a side product of something you're interested in can be a huge boost. It doesn't have to be games, though. Lots of people probably learnt a lot of English from music or books they were engrossed with.
Re: Ask HN: Boring but important tech no one is working on?
#173Educational games. Hear me out. The way we teach us basically how we did it 500 years ago. This is stupid, boring and not scalable. We dont have enough teachers, attention span is short, education is costly. So we need something that scales, is fun and involves all types of media plus gamifies education. Think Skyrim or GTA meets MS Encarta
So not crazy, people have been having for centuries (i.e. the game part predates "computer game" part).
I don't want to say there can't be a real breakthrough that makes this a much bigger educational impact, but it's probably important to remember that as an area lot of smart people have tried this pretty hard (including your characterization of open-world + encarta) , and results are not that impressive, so far.
Re: Ask HN: Boring but important tech no one is working on?
#174Extracting deeply useful information from tens/hundreds/thousands of thousands of scanned PDFs in a way that dumps its information, regardless of structure (eg, tables, text), into a relational database that's (mostly) trivially queryable and repeatable. Preferably open source. This is such a hard problem right now.
When you say "regardless of structure" -- if it's a relational database, that inherently implies a set structure. Or did you mean the information is consistent enough to be represented in one relational structure, but is presented in the PDFs in different formats?
Meaning, the information that formed the PDFs very likely come from a relational database and an inversion back to its original relational form is probably the convenient form. Whether that means it turns to 40 tables, that's fine, so long as it's relational and a query can be written.
Re: Ask HN: Boring but important tech no one is working on?
#175My thoughts exactly. Knowledge transfer in manufacturing / industrial environments is something that I'm working on. - Language models / NLP applications for processing large amount of technical text data (SOP, documentation, technical data, machine text logs, voice to text, video data processing for speeding up corrective action, training, onboarding and highlighting areas of improvement / bottlenecks), digitising d…
I'm a partner in a factory and I believe this is an incredibly important area, and the requirements are fairly different than normal "just put it on Confluence" workplaces, in a way that most tech people don't understand and usually completely miss the mark when they're doing product dev. - Your team is out on the floor. Their hands have grease on them. Using tablets sounds great until you're trying to use it with a…
Re: Ask HN: Boring but important tech no one is working on?
#176Traditional draftsmanship (not really tech is it?), as in with a pen/pencil on a draftsman table, has completely disappeared. My father is a (relatively) recently retired Architect, he ran a small but specialist firm of about 20 people. By the time he retired about 5 years ago there was no one in the office that had ever been trained in traditional draftsmanship, only himself. It’s a lost art. There are now almost tw…
Re: Ask HN: Boring but important tech no one is working on?
#177Educational games. Hear me out. The way we teach us basically how we did it 500 years ago. This is stupid, boring and not scalable. We dont have enough teachers, attention span is short, education is costly. So we need something that scales, is fun and involves all types of media plus gamifies education. Think Skyrim or GTA meets MS Encarta
Re: Ask HN: Boring but important tech no one is working on?
#178Less a specific technology and more a mindset. Repairing things around the house. Today, it's almost always rational to throw out the broken thing and buy a new one. There are a bunch of reasons why that's true: cost of one's own labor, lack of discrete replacement parts, lack of repair documentation, improvements in technology since original purchase, risk of further breakage, risk of injury to self, etc. But the re…
See also: "cradle to grave" manufacturing.
Re: Ask HN: Boring but important tech no one is working on?
#179Not tech but I think millenials, gen Z, and younger have lost the know-how to make a dollar independently of mega corps. I never see kids going door to door mowing lawns anymore, for example.
Re: Ask HN: Boring but important tech no one is working on?
#180Educational games. Hear me out. The way we teach us basically how we did it 500 years ago. This is stupid, boring and not scalable. We dont have enough teachers, attention span is short, education is costly. So we need something that scales, is fun and involves all types of media plus gamifies education. Think Skyrim or GTA meets MS Encarta
For anybody interested in the space, I strongly recommend "What Videogames Have to Teach Us About Learning And Literacy" (James Paul Gee)