We’re getting there, I’ve been in your spot and have some tips after fighting for a better remote culture for months:
1. In-person events must happen. Best case scenario, once per quarter. Even once per year is phenomenal though. This will put out a lot of remote culture failure fires.
2. Team-only social hour with games, works much better after an in person event.
3. My newest experiment win: opening up a casual zoom room to the team for anyone who wants to join. Once again, much easier and more desired by people after an in person event. We’ll work together, shoot the shit, etc. It’s really nice, and non-social people love not being obligated to join them.
That’s as good as it’s gotten, and I really like where it’s at. It took months to get there. A lot of people wanted these things, but the convenience of not doing them keeps it from happening quickly. Persisting when support is present is super key to building it up. Honestly, making it happen is just as political as vying for anything else is. Alignment on wanting a good remote culture takes time even when multiple people really, desperately want it.