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Ask HN: What are you working on? (August 2026)

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Re: Ask HN: What are you working on? (August 2026)

#232
post #31

The final stretch of getting my game ready for release next week: https://store.steampowered.com/app/2764460/Sandustry/ It's an automation game and factory builder with "falling sand" physics. Think Noita meets Factorio.

I watched a let's play video recently where someone played your demo. Hope your final release goes well!

Re: Ask HN: What are you working on? (August 2026)

#238
I've been building the most advanced automotive diagnostic app on the market

I used to be a mechanic, and spend a lot of my free time working on project vehicles, motorcycles, tractors, trucks etc. I wanted a tool to track the tasks I needed done, then a way to easily access VIN info for parts search, then I DMV records, and finally built an iphone app to scan the OBD2 diagnostic codes and hook them up to a custom ai diagnostic prompt.

It's been a blast to work on, I need to focus on marketing it and get some users that aren't close friends, but it's been serving my purposes this summer so far.

I've seen nothing with anywhere close to this depth of diagnostic reporting.

https://crewchief.cc https://apps.apple.com/us/app/crewchief-auto/id6760673109

Re: Ask HN: What are you working on? (August 2026)

#240

I work on a suite of open source public transit software projects, collectively called OneBusAway (or OBA). The software is used by millions of transit riders every day around the world, including in New York City, the Seattle area, San Diego, and Washington, D.C. Through the non-profit that collectively owns OBA, I've been working on a managed services offering to help transit agencies adopt the software, which has…

Hey! I just posted in this thread about my work on building a better CTrail app. I live in NYC - would love to get involved in this. Thanks for sharing!
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