Viewing profile — yak32
yak32
HN member- Joined
- Thu, May 16, 2024, 6:33 PM UTC
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- 84
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- 18 items
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About yak32
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Recent public activity
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Comment #47938826
i have similar thoughts - but about AI covering gaps in splats
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Comment #47932053
It runs on mobiles with lowest settings and have interface for that, but desktop is preferable
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Comment #47932049
And yeah you can definitely create splats with open source
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Comment #47932042
View model? Hands? Download from internet with permissive license - I was looking to something relatively realistic and remotely matching environment
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Comment #47922700
yeah, in 2020 when Cyberpunk was out, it was a sci-fi concept!
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Comment #47922687
lowest settings? i just approached mobile devices, it's a lot of data and running in a browser .. it's a miracle it works there in the current state (on my 6-years old iPhone it al…
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Comment #47915499
XGrid Portal camera has Lidar, and this scan is made with it as I remember
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Comment #47915480
some game mode in Cyberpunk 2077 too
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Comment #47915469
i've seen demos with splats and raytracing - this one for example https://gaussiantracer.github.io/
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Comment #47915456
you would need a professional artist, several days and professional expensive equipment. It's not an easy task.
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Comment #47915444
i think splats are good for browsers as it's just a render call with relatively simple shader - imagine modern traditional rendering pipeline, where it's thousands of different pas…
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Comment #47915385
tbh I haven't yet approached optimisation for this, i am pretty sure it's possible to improve it further. It runs on my 2020 iphone, but not super smooth though
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Comment #47915365
I heard Insta360 is good for this.
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Comment #47910401
there another game, Bodycam, released on Steam - https://store.steampowered.com/app/2406770/Bodycam/ - but it's Unreal engine 5. This demo runs on my old 2020 iPhone, in browser
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Comment #47909767
dynamic objects are still largely unsolved problem, I just tried to approach it in this demo. also this particular place doesn't have reflective surfaces, but technology supports i…
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Comment #47909629
idealy it should be 4DGS but we are far away from it - real actors scan etc.. but somebody will do it later i am sure
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Comment #47879457
Thanks! Yeah hybrid is a way forward, dynamic stuff is not easy
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