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tommsy64

HN member
Joined
Tue, Jan 05, 2016, 9:43 PM UTC
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41
Public activity
20 items

About tommsy64

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Recent public activity

  1. comment
    Comment #48756101

    Rangeview ( https://rangeview.com/ ) | Full-Stack Software Engineer | El Segundo, CA | ONSITE | $108k–$154k + equity Rangeview is building the foundry system that reindustrializes …

  2. comment
    Comment #44704078

    Have you seen https://file.pizza/ FilePizza? Similar concept using WebRTC

  3. comment
    Comment #41206401

    There is a GPU-over-network software called Juice [1]. I've used it on AWS for running CPU-intensive workloads that also happen to need some GPU without needing to use a huge GPU i…

  4. comment
    Comment #38887127

    An interesting limitation mentioned in the README "IPv4 Only: Like all of the best programs, the script does not support IPv6. I can't imagine there will be support for this anytim…

  5. comment
    Comment #38859402

    Relevant excerpt of Dijkstra's own account (from EWD1308 [1]): Finally a short story for the record. In 1968, the Communications of the ACM published a text of mine under the title…

  6. comment
    Comment #38065623

    Can you provide a source for this claim?

  7. comment
    Comment #32833904

    This [Factorio SAT Solver]( https://github.com/R-O-C-K-E-T/Factorio-SAT ) has generated novel balancer designs. See the [wiki]( https://wiki.factorio.com/Balancer_mechanics ) to le…

  8. comment
    Comment #32462299

    Climate Catastrophe?

  9. comment
    Comment #31527063

    Your current gaming PC setup sounds like what I'd want. Can you give some details about the SAN hardware? What does it take to have Windows boot off of a FibreChannel SAN that's ba…

  10. comment
    Comment #29619127

    I'm curious how you developed the "very cute headless" Minecraft client. Did you use the Forge build tools? How did you go about ripping out the rendering/keyboard stuff?

  11. comment
    Comment #29385296

    Foreman 2.0 https://github.com/DanielKote/Foreman2 is robust Factorio diagramming app. It's capable of creating rather large diagrams, such as this [1] one of an entire Seablock fa…

  12. comment
    Comment #23171906

    That reminds me of the Japanese word よし (yo shi) (which sounds like "Yosh"). Its meaning is very nearly identical: an expression of excitement or enthusiasm, equivalent to saying "…

  13. comment
    Comment #23088395

    Ahh, #927. A classic! :P

  14. comment
    Comment #22940338

    I'm just starting to learn computer graphics and I've come across the Marching Cubes algorithm; however, I don't understand in this instance what you mean by "using one or more ray…

  15. comment
    Comment #22940297

    I've had this exact same project idea on my mind for a year or so, largely driven by a desire to see beautiful, to-scale mountain ranges in game (Thousands of blocks of render dist…

  16. comment
    Comment #22940027

    What you are thinking of is called Level of Detail (LOD). The principle being that 3D models further away can be rendered with fewer vertices/polygons, i.e., at a lower LOD. 3D mod…

  17. comment
    Comment #22939904

    A quick search shows MathCraft Security Technologies [1] and MathCraft(TM): Math In Action [2] by Cycorp both exist. On a similar note, I find it amusing that accidentally going to…

  18. comment
    Comment #22283929

    Parsec[1] is a Discord-like game-streaming host and client. I've used it a little and it seems to work just as well or better than Steam Stream or GeForce Now. Furthermore, it has …

  19. comment
    Comment #15546819

    There appears to be a missing return statement in the Fibonacci Number example in the if block. Should look like this: https://repl.it/NLIf/1

  20. story