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sayangel

HN member
Joined
Wed, Apr 10, 2013, 6:03 AM UTC
HN karma
155
Public activity
58 items

About sayangel

YC Badge: 0x88d0e89e7f502aa49a564b683e19089c771776c3

Recent public activity

  1. comment
    Comment #27704374

    Resolve | Software Engineer | Remote | Full-time At Resolve we’re building the future of efficient communication using immersive technology like VR and AR. Resolve helps bridge the…

  2. story
  3. comment
    Comment #21371539

    Where did the author get the info that this is open source? I haven't seen Unity state anywhere that this tool we be open source. I could see them giving source code to people who …

  4. story
  5. comment
    Comment #16970722

    Unless you've tried it, I think it's really unfair to say Go is a modest improvement. The optics for one are much better than even the rift - not to mention you don't get dust insi…

  6. comment
    Comment #14689304

    InsiteVR | NYC, NY | Full Time -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces in virtual rea…

  7. comment
    Comment #14240433

    InsiteVR | NYC, NY | Full Time -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces in virtual rea…

  8. comment
    Comment #12640249

    i think points 4 and 5 are massive ones that people aren't seeing past. The GearVR was better than cardboard because of the improved IMU + scheduling preemption. These are things p…

  9. comment
    Comment #12204122

    InsiteVR | Brooklyn, NY | Full Time -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces in virtua…

  10. comment
    Comment #11613545

    InsiteVR | NYC, NY | Full Time -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces in virtual rea…

  11. comment
    Comment #11479000

    > We've already had AR. It was called "Google Glass". That's a poor outlook IMO and a mindset that would kill innovation. Hadn't there been plenty of touch screen/smartphones befor…

  12. comment
    Comment #11405451

    InsiteVR | NYC, NY | Full Time -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces in virtual rea…

  13. comment
    Comment #11016937

    InsiteVR | NYC, NY | Full Time -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces in virtual rea…

  14. comment
    Comment #10276075

    why not? is a tethered experience that requires a $1k+ desktop the right product?

  15. comment
    Comment #10273707

    It is pretty effective. I think most people dismiss it as just a fancier google cardboard, which it isn't. With it's own IMU and impressive display the GearVR is a great entry leve…

  16. comment
    Comment #10153635

    InsiteVR | New York, NY | Full Time | ONSITE -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces …

  17. comment
    Comment #10147503

    As others have stated, there are several options. Here's a general breakdown: -hardware- cardboard, Oculus Rift Development Kit (DK2), GearVR (ionly compatible with Galaxy S6 or No…

  18. story
  19. comment
    Comment #10011703

    hey rwmj! Would love to talk to your architect friend about how we wants to utilize VR for client presentations. email: angel[at]insitevr.com My company, InsiteVR, makes it easy fo…

  20. comment
    Comment #10011639

    shiftpgdn we're hiring! shoot me an email angel[at]insitevr.com

  21. comment
    Comment #10010643

    we've definitely seen architects get real value from VR beyond the novelty. That's definitely one of the harder parts of being a VR company at this stage. Getting people to adopt b…

  22. comment
    Comment #10010198

    i'd be interested to hear what Jeff thinks about the GearVR. Most people brush it off as just another phone holder with lenses, but I'd say it's the most compelling VR headset avai…

  23. comment
    Comment #10010061

    hey sireat! I'd love to learn more about how your friend's architecture office is using the Oculus and what their experience has been with is so far. My company, InsiteVR, makes it…

  24. comment
    Comment #9999263

    InsiteVR | New York, NY | Full Time | ONSITE -- What We Do -- InsiteVR (YC W15) is building a virtual reality platform that helps architects and designers easily present 3D spaces …

  25. comment
    Comment #9815546

    I think the experiences at an arcade have to be ones you can't get at home for it to be compelling enough to come back. You said it yourself: it probably was just a PC with MAME ru…