Viewing profile — satoshinm
satoshinm
HN member- Joined
- Thu, Jun 01, 2017, 4:14 PM UTC
- HN karma
- 53
- Public activity
- 20 items
- HN profile
- View on Hacker News ↗
About satoshinm
Recent public activity
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Comment #43552469
This looks amazing! Both Eaglercraft and Browsercraft (though Eaglercraft seems to be further along) — the closest realization to the dream I've had for years of running a fully-fe…
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Comment #33210574
I sympathize with the persistent UX issues with web-based voxel engines. I think what is really needed is a UI/UX expert (unfortunately not me) willing to push forward and drive fi…
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Comment #33208500
This is the precise reason I'm also very interested in this project (or more generally, any implementation of a web-based voxel game). Douglas Crockford correctly identified "load …
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Comment #33208324
This looks amazing, great work! A web-based "Minecraft" has great potential, in my opinion, and has long been a dream of mine. My humble attempt at such a project: https://satoshin…
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Comment #27413334
These undocumented 6502 opcodes were very useful during the 90s, when developing Game Genie codes for the Nintendo Entertainment System. GG codes were essentially[1] single-byte RO…
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Comment #26815378
I cannot recommend Bountysource - my first time using it, excited to contribute to some open source projects, I made a deposit and it was never credited. Reached out to Bountysourc…
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Comment #20705429
I for one find this project very worthwhile, there are/were plenty of web-based clones of Minecraft but many abandoned or haven't caught on. ian13456's mc.js, which I just learned …
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Comment #19205415
This is really cool, glad to see someone tackling this problem. I have added several of my abandoned projects, here is a quick summary of them if there is any interest: https://git…
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Comment #17948937
Previous discussion: https://news.ycombinator.com/item?id=17828187
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Comment #17835313
+1 for Glowstone, highly recommended to anyone interested in running a server, one of my favorite projects of all time. A while back it was forked to add improved Spigot plugin sup…
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Comment #17831660
Thanks so much for creating these side projects, I've always admired the effective simplicity yet functionality of your code, especially Craft. Glad to hear you are as efficient wi…
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Comment #16010842
According to the CEO of Espressif, Teo Swee Ann, the I/O pins of the ESP8266 are 5V tolerant. See discussion here: https://hackaday.com/2016/07/28/ask-hackaday-is-the-esp8266-... a…
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Comment #15702238
Updated this blog post just now, I found out how to effectively mirror the Linux console to the OLED module: The basic technique is to run /usr/bin/screendump to capture the Linux …
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Comment #14862159
Hey thanks for finding my project! I haven't posted about it much, so its cool to see it being noticed. For those curious, https://github.com/satoshinm/NetCraft is my first project…
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Comment #14683158
These are commonly known as ".io games" after the ccTLD (though not all have this type of domain). There is a subreddit dedicated to them where a large number of them can be found:…
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Comment #14467373
A more likely and practical outcome is using the HTML5 DOM UI instead of Qt, and JavaScript instead of Python, etc. Native web technologies the browser already has support for. The…
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Comment #14467109
> It seems there is this effort to get C/C++ code performing fast inside of a browser... then at the same time there seems to be an effort to get people to stop coding in C/C++ alt…