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Viewing profile — sandoze

sandoze

HN member
Joined
Thu, May 09, 2013, 8:35 PM UTC
HN karma
339
Public activity
80 items

About sandoze

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Recent public activity

  1. comment
    Comment #49216503

    It's been selective for sure. I have a macOS app that has been approved within a day. There are two apps I submit for a client both have cleared review twice in the past two weeks …

  2. comment
    Comment #49188579

    I can respect a developer who is still smitten with their craft to feel a bit anxious when the topic of LLM generated code comes up. I have a child who never grows tired of buildin…

  3. comment
    Comment #49157052

    I don't want to downplay your lived developer experience, I'm not fully following all your arguments but let me just say @Environment is a great tool. We've all used singletons, ev…

  4. comment
    Comment #49148192

    Just a couple points because your opinions aren’t wrong, they’re just your lived experience. 2. There’s no magic here. There is poor documentation. The biggest trick — small views,…

  5. comment
    Comment #49148028

    This seems to be a popular ‘controversial’ topic. I’ve been using SwiftUI for production applications and games since 2021. I drop down UIKit, Metal, or core animation when needed.…

  6. comment
    Comment #48559734

    Where you see quality crisis I see job security! Honest question, when it comes to enshittification of software quality.. have you ever had to use a Meta framework? How many times …

  7. comment
    Comment #48559630

    >> It will happily recreate the same function in several different places for no reason So do many developers. I've lost count how many times a code review had to be rejected or cl…

  8. comment
    Comment #48169442

    Having worked on an interactive novel in 2012 (NSString and attributes), low level glyphs (API deprecated) on a rogue-like, two chat apps (with markdown support for formatting) in …

  9. comment
    Comment #48126659

    So the author used the latest and greatest development tech to create a unique little demo in their custom language. I'm unsure your point. You know what I don't use to program wit…

  10. comment
    Comment #48125151

    Amazing and great work!

  11. comment
    Comment #48125013

    Yes. I don’t think we’re having the same argument though.

  12. comment
    Comment #48124157

    The genre of course. But this is almost a 1-1 copy of the Brogue style. Right down to the colors, animation, and ASCII

  13. comment
    Comment #48124137

    I’ll be sure to keep that in mind with my next plumber platformer

  14. comment
    Comment #48123975

    No credit for the art direction and inspiration? Brogue? Or did I miss the attribution? * Edit: I’m not looking for the downvotes or to stir things up. I’m simply calling out that …

  15. comment
    Comment #47911007

    There’s no indication to the developer or app when a deletion happens. We rely on the OS to clean it up.

  16. comment
    Comment #47212310

    Looks awesome but ran against the same thing. Feels like a good Claude skill/test. Run my readme w/a clean install.

  17. comment
    Comment #46889484

    Keep in mind, you’re claiming to be an experienced mobile (iOS) dev. Your fallback when things don’t work (let’s say, auth) are your years of doing iOS. Fastlane is handy (I don’t …

  18. comment
    Comment #46887904

    That startup is going to LOVE you when they need to backfill your position and every potential iOS developer hire runs in the other direction. * This is coming from someone doing i…

  19. comment
    Comment #45427050

    I can’t speak to OS development but industrial coding there’s a lot of experimenting and throw away. You generally don’t write a lot of code for the platform you’re building on (PL…

  20. comment
    Comment #45390182

    My thought to who you replied to exactly. Am I going to invest several days to read an AI slop novel? No. But I will take several minutes to read a blog post and likely have read m…

  21. comment
    Comment #45389389

    Before AI there was a general consensus that creative areas (eg. Cities) were becoming a homogenized experience. A Starbuckization if you will. I can’t help but wonder what gets lo…

  22. comment
    Comment #45174781

    Different strokes for different folks. You don't need to please everyone, but it helps if you can move 15 million units with three developers. I don't play Candy Crush but yet some…

  23. comment
    Comment #43036854

    There are additional links and details about LazyVStack highlighted in the content. I thought the top level article focused on Lists would be more helpful for you.

  24. comment
    Comment #43030755

    I’m on a phone which means digging through Apple docs or WWDC-ascii isn’t fun. But for my recent Insta-like infinite feed on iOS this was very helpful: https://fatbobman.com/en/pos…

  25. comment
    Comment #43030634

    To be fair a LazyVStack handles cell reuse and unloading automatically which is why offscreen content that was previously viewed further back on the list will only maintain the roo…