Live data from Hacker News

Viewing profile — rje

rje

HN member
Joined
Sun, Jun 06, 2010, 6:56 PM UTC
HN karma
250
Public activity
64 items

About rje

Independent game developer and consultant, with almost a decade of experience in mobile. Extensive experience with Unity3d/C#, Objective-C, and C++.

http://rjevans.net me at rjevans dot net

Recent public activity

  1. comment
    Comment #31885464

    For model making table saws and sanders I highly recommend Byrnes Model Machines https://www.byrnesmodelmachines.com/

  2. comment
    Comment #14428934

    All of the content is also in the github readme: https://github.com/sl4m/gnu_smalltalk_koans

  3. story
  4. story
  5. comment
    Comment #10765511

    I remember running this on a Power Computing machine during college. It was a great alternative to System 7 at the time, and easier to be productive in than something like BeOS DR3…

  6. comment
    Comment #10551067

    Unity has integrated a 2d physics solution that is very similar to their 3d solution. It has different strengths/weaknesses relative to the 3d solution. Another option is simply us…

  7. comment
    Comment #10488052

    Why is the page still up with the spamming accusations on it? If you're a co-founder, please take care of it ASAP instead of wasting drakonka's time 'contacting' them.

  8. story
  9. story
  10. comment
    Comment #7376689

    As a homebrewer I think this would be a pretty rough way to try and scale. The actual brew time would be the same, but you've increased your cleaning and maintenance significantly,…

  11. comment
    Comment #7252987

    How do you figure? They have a free version that lets you publish for web, desktop, and mobile with some restrictions on available feature set.

  12. comment
    Comment #6595752

    cocos2d-x has been available for quite some time. http://www.cocos2d-x.org/

  13. comment
    Comment #6595242

    Given that the gold 5s was incredibly popular at launch, would it really be surprising that someone wants an ipad with the same option?

  14. comment
    Comment #6594831

    You can create a usb key installer and use it to install everywhere

  15. story
  16. comment
    Comment #6189119

    First Law dev here - I'll have a new build coming out soon that has better support for more controllers and keyboards. Hope you enjoy it!

  17. comment
    Comment #6177069

    Thanks! After getting slammed by my day job for a couple of months I'm hard at work on the next build -- been posting screens/videos over at my website http://rjevans.net if you ha…

  18. comment
    Comment #6175514

    That's what I've done to date in First Law and it works well - as I continue to need more traditional configuration/UI stuff I am finding it a bit of a struggle though. Like right …

  19. comment
    Comment #5769458

    5th paragraph of the article. "To accomplish that, Rohrer first built the game in computer form, designing a set of rules that would be playtested not by a human, but by an artific…

  20. comment
    Comment #5753345

    No, any indie who wants to can apply to be a ps3/ps4/vita developer. There are some minimal requirements but I haven't heard of folks getting turned away. On top of that Sony has a…

  21. comment
    Comment #5744546

    Nintendo revenue over the past year has been pretty abysmal, and they've effectively admitted that the Wii U launch was an unmitigated disaster.

  22. comment
    Comment #5740452

    I don't see the 300MB limit listed anywhere on that page. Maybe they hadn't finished the site rollout?

  23. comment
    Comment #5610451

    Why would a talk about their creative process talk about the loading speed of a console that isn't released yet?

  24. comment
    Comment #5487799

    It's certainly harsh, but which part is unfair?

  25. comment
    Comment #5425920

    There's nothing to indicate the author doesn't understand that point. He's simply being sympathetic to someone who has made a good game and wishing it had more success.