Viewing profile — loh
loh
HN member- Joined
- Tue, Nov 12, 2019, 8:45 PM UTC
- HN karma
- 562
- Public activity
- 159 items
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- View on Hacker News ↗
About loh
Recent public activity
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Comment #48452007
Actually quite good for a meme library! Unironically considering using some of this, or pulling some inspiration from it at least. Also, I'm curious as to when the animated gradien…
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Comment #46704961
Not really, no, at least not with Claude. It seems to already understand the UE5 way of doing things, but there were a couple of edge cases for new features beyond its cutoff date …
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Comment #46704093
Just for fun, I built a first person shooter game in UE5 from scratch using agentic coding. I've only spent a couple of months on it in my free time so far, and it isn't complete y…
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Comment #43883183
Yeah, I looked all over for a comparison and couldn't find anything in the repo, on their social media, etc. I saw some other comments here that said it's supposed to be "15.8 fp16…
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Comment #36415361
I had a good chuckle at "squishy machines". That's a really interesting way to think about it. It makes me wonder if, some day, we will be able to build "squishy machines" of our o…
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Comment #36149293
Thanks for this. Just a few minutes ago I pulled up an old project using `ts-node` with ESM and tried to run it on a new machine, had some issues and remembered reading your commen…
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Comment #36082068
For years I had the same gut issues described by others here, seemingly caused by a combination of factors. I'll share what helped me solve the problem. The most effective thing fo…
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Comment #35898779
This is why, on almost every website I visit where I know I'll be opening multiple links (which would normally require hitting the back button to view them all), I just open every …
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Comment #34189330
Give Molecule.dev a look. (I'm the creator. Lots of open source improvements in the future, but for now, it is what it is.)
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Comment #34143282
Very cool! I'm definitely going to try this out.
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Comment #34134438
Whoa, I might have to try the mouse -> usbc adapter just for fun! I had no idea that was a thing.
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Comment #34036554
A neural net was my first guess as to how this would work but was pleasantly surprised at the actual technique used, which makes a lot of sense. The animated gif does a great job o…
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Comment #32981609
It sort of reminds me of a video game UI for an RPG or something. Game UIs usually do a great job of organizing and simplifying complex hierarchical information and making it quick…
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Comment #32504795
> Writing glue code and boilerplate is a waste > Why not use a framework? These 2 sections highlight exactly the problems I've been trying to solve with Molecule.dev. I agree with …
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Comment #32483488
It's down for me at the moment.
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Comment #32343126
Before I officially had an MVP, I posted about something I was working on here: https://news.ycombinator.com/item?id=29815771 Made my first sale from it, but I'm still looking for …