Viewing profile — indy7500
indy7500
HN member- Joined
- Thu, Feb 14, 2019, 3:59 PM UTC
- HN karma
- 66
- Public activity
- 34 items
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About indy7500
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Recent public activity
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Comment #20140241
264GB in client profile pictures perhaps, that would be a lot of people affected!
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Comment #20140214
Human rights written by westerners.
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Comment #19501215
Sounds unlikely lol but why would you want to? Definitely more expensive than missile
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Comment #19501176
Only problem is I don't know how likely it would be that the writing is neatly separated by character for mnist to work, and handwriting recognition isn't accurate enough. Maybe so…
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Comment #19201909
Would you mind quickly explaining what you guys mean? Sorry, I'd love to improve it but I'm not sure I get it. If you had a bunch of bubbles for each square and piece etc. wouldn't…
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Comment #19186439
No, not a clear reason other than wanted to get the product out earlier. We'll work on an opt-in, that does sound the best. Wouldn't other pieces affect this though? For example, w…
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Comment #19173945
Yes that's all possible, just a lot more expensive.
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Comment #19173767
https://github.com/Messier-16/Reine
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Comment #19173762
We did use that for the postprocessing actually, the part where moves are cross-checked for lower probability predictions.
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Comment #19173751
https://github.com/Messier-16/Reine
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Comment #19169031
Now open sourced. https://github.com/Messier-16/Reine/
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Comment #19169027
Yes, that is the plan. That should heavily increase accuracy. Do you mean handwriting recognition as opposed to character recognition? It wasn't that we tried it and decided it wou…
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Comment #19168640
We currently don't store scoresheets when uploaded to our website. Would you be able to send the pictures to us at info@reinechess.com? You could add comments about how it went (or…
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Comment #19168302
We have decided to make it open source! Will publish in another article perhaps, when it has enough comments added in the next two days!
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Comment #19167489
Wait, are you GM Parimarjan? If so, this is truly an honor.
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Comment #19167452
I just posted this project on #share over on that Slack. Their #help channel helped me a ton (especially Jameson and hart!) Fully endorse this
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Comment #19167430
Don't say that, you're definitely more experienced than me :) I'll try to clarify, but I could be wrong. This is from the chess.com article on it here: https://www.chess.com/blog/R…
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Comment #19167364
I think you'll be pleasantly surprised, this is a thing!! I thought about making it but quickly decided computer vision wasn't up to the task yet. It seems I was horribly wrong: ht…
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Comment #19167056
That would be an awful lot of bubbles per move, no?
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Comment #19167049
Also, a slight problem with b) is that it must be in the context of the whole game, since incorrect moves may only arise later on. This makes it harder with characters too ofc
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Comment #19167044
The way we check legality and adjust is with the character recognition. We use the second highest and third highest confidence characters. So, if you write a 5 and the model recogn…
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Comment #19167036
Now that I think about it, you're right. I don't know what the accuracy would be like, but it's certainly possible and worth a try.
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Comment #19165672
(I am OP) I thought about doing it that way but found that handwriting recognition was pretty weak as of now and wanted to try something solid. The reason is, usually, handwriting …