Viewing profile — ianlotinsky
ianlotinsky
HN member- Joined
- Tue, Dec 28, 2010, 4:22 PM UTC
- HN karma
- 357
- Public activity
- 41 items
- HN profile
- View on Hacker News ↗
About ianlotinsky
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Recent public activity
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Comment #31982014
Most of the time when I delay emails or Slack messages, it’s because I don’t want others to respond until later because of my own busyness or more important items to address today.…
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Comment #31818894
https://shortcut.com/ is your savior. Try it.
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Ask HN: How about right to extended use?
Like right to repair, wouldn’t it be great if web-connected product companies were required to make it easier to extend use of their products? I simply want to save my Ring Doorbel…
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Comment #31022630
Check out “Farhaven AR” in the Apple App Store. It was made as an immersive adventure with the player at the center to buck the trend in today’s games and return to the basics of e…
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Comment #31022603
Totally with you, koof. I think I’ve always enjoyed most write-ups and trailers of games and films more than the actual games and films. Only a few truly deliver.
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Comment #27387785
Bruce Schneier, our country needs you! If you—or someone with your mindset—isn’t in authority and we get the technical equivalent of the TSA, we’re in for a world of hurt and troub…
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Comment #25785371
Farhaven, a truly-immersive augmented reality game for Apple devices that fills your room with a high fantasy adventure. (Powered by Unity and ARKit.) Apple App Store pre-order: ht…
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Ask HN: Which hackers should I be following these days?
10-15 years ago, I worked a corporate job, which I genuinely enjoyed for many reasons. While there, my imagination and energy exploded as I discovered and drank up all that Joel Sp…
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Comment #17675269
Yes, PSP 6 was the first release with vector capabilities. That's what made it so great for web development. I'm not sure what happened with the renderer in version 7, but the edit…
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Comment #17675244
Hi Markoff! I agree with your sentiment, but I'm not promoting my game in the least. It was created back in the mid-90s, never was released to the public, and never will be. Robert…
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Comment #17654362
Thanks! We gave up on it because the game was too easy and RSD Game-Maker--not to be confused with YoYo Games GameMaker--wasn't sophisticated enough to build a real game. It was a …
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Comment #17654348
The video captures the entire game. Still want a copy? ;)
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Comment #17654331
I certainly hope he is alive and well! This is simply me reminiscing and expressing gratefulness for something that helped shape my career.
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