Viewing profile — holg
holg
HN member- Joined
- Sat, Dec 20, 2025, 1:20 PM UTC
- HN karma
- 126
- Public activity
- 83 items
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About holg
Recent public activity
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Comment #48786179
interesting, to me it eems "buddies" is the wrong term anyhow...
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Comment #48553333
[dead]
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Comment #48544735
Forgot to mention: it is all Open Source and on crates.io: github.com/holg (acadlisp, bimifc, gldf-rs)
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Comment #48544315
As the title as well mentioned IFC, here how to create the Quonset Hut on bimifc.de (same engine as acadlisp.de) (ifc-new) (ifc-set-project "Quonset Hut" "Airfield" "Hangar" "GF" "…
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Comment #48544187
Hi HN, author here. This builds on the very same AutoLISP Interpreter, i did for: https://news.ycombinator.com/item?id=46393271 The Lisp can be used to define the GLDF product in t…
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Comment #48187037
Love it, bcs i am infested, i would love to see it in Rust (even embedded bcs of even more RTOS), but hey thanks for sharing, love it to repeat myself :)
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Comment #48106879
it is the fantastic tool!
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Comment #48048469
That's the neat idea!
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Comment #48011028
Thanks, well i got more feedback, so i figured out it shall be done even better...
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Comment #48001964
Thanks for your interest :D
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Comment #47999086
i agree, sorry this is some edge-tech, so for safari it is a bit tricky, as it reports to have webgpu, but &force=webgl2 will do the trick. I am working on the fix to have webgpu b…
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Comment #47987510
Yup, so actually my take as well is, the scene itself is imperfect, i took some known and easy to implement one. So some scene, where some high building is illuminated up, would be…
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Comment #47987420
That's the real good proposal. I must admit, my focus was on the street lights, which in general are already almost good, compared to what you mention Thanks a lot
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Comment #47985935
[flagged]
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Comment #47985686
https://iesna.eu/?wasm=skyglow_demo&force=webgl2 , tested on wsl2 ubuntu, sorry linux machine in the office :D
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Comment #47985660
Ok, even so the quality degrades a lot, i added the webgl2 version, it shall load as fallback, if webgpu is not enabled, but can as well be enforced, to see the difference: https:/…
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Comment #47985272
I should have mentioned: WebGPU is needed, on Safari there is a bug in the Bevy Overlay, so you only see flickering (very annoying!) This is an upstream issue (on to it) So FF and …
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Comment #47985263
Thanks for the information, i should have mentioned, webgpu is explicitly used here, and this might be the issue! Bevy's usage of WebGL2 is not that mature, and i use Bindless rend…
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Show HN: Browser-based light pollution simulator using real photometric data
Hi HN — author here. iesna.eu is a browser-based ecosystem for working with photometric data: parsing standard luminaire files (LDT/EULUMDAT, IES LM-63, Oxytech, ATLA-S001), runnin…
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Comment #47410348
i miss the Apple GPUs, specially bcs for higher VRAM they compute quite well, not even talking about power efficiency. For my use-cases very often the low VRAM is the limiting fact…
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Show HN: Pure Rust IFC/BIM Viewer in the Browser via WebAssembly
I built an IFC building model viewer entirely in Rust — Leptos for the UI, Bevy for 3D rendering (WebGPU/WebGL2), parser. It compiles to a single WASM binary (~5.8MB Brotli), no C+…
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Comment #47205681
interesting proof of concept, in php, who would have thought :D