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Viewing profile — dhardenb

dhardenb

HN member
Joined
Wed, Feb 05, 2020, 4:36 AM UTC
HN karma
25
Public activity
17 items

About dhardenb

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Recent public activity

  1. comment
    Comment #22332850

    That's fair and I appreciate the feedback. I admit that the controls are not intuitive for somebody who has never played the game. I do enjoy the controls and find that they make t…

  2. comment
    Comment #22273882

    Hi! Yes, you are correct. In fact, this has been something I have gone back on forth on myself. I do actually have an “on board computer” That sits between what the player tried to…

  3. comment
    Comment #22273823

    Yea, sorry about that. If you want to give it another try now that traffic has died down the performance is a lot better. Thanks!

  4. comment
    Comment #22273775

    Hi! It does have client side prediction. What it is lacking is a working sync when the updates come back from the server. I’ve tried and tried to get that part right but it has bee…

  5. comment
    Comment #22273757

    Thank you! You can follow along with my progress at: https://blog.spacefrigates.com

  6. comment
    Comment #22273747

    I’m planning to do exactly that! Should have an updated post out tomorrow. You can follow at https://blog.spacefrigates.com

  7. comment
    Comment #22273734

    Hi! I’m working on mobile controls right now that will allow play on mobile browsers. Hope to have that done in the next week. You can check out my progress here: https://blog.spac…

  8. comment
    Comment #22273721

    Hi! Thank you! I’m using the Meteor JS full stack framework as the base framework. Really convenient for an app like this where parts of the code, like the game engine, need to run…

  9. comment
    Comment #22273537

    I started a blog last year with the intent of sharing my journey to build an online game as a solo developer. My activity dropped off but I’ve recently committed to push forward ag…

  10. comment
    Comment #22257690

    Yep, when ships explode they drop debris which can be picked up for energy. How much energy you get depends on how much energy the ship had when they exploded.

  11. comment
    Comment #22257662

    This all went down while I was on vacation so have limited access. Plan to make some play through videos when I get home. You can follow my progress at: blog.spacefrigates.com or t…

  12. comment
    Comment #22257634

    Thank you, much appreciated! I'm just starting out and have lots of plans. Follow my progress on my blog: blog.spacefrigates.com or follow the game on twitter: @spacefrigates

  13. comment
    Comment #22244583

    Yes, you are correct! Nice catch! I left the brakes as is for now because the game was very difficult with out them. However, to retain the level of realism that I was hoping for I…

  14. comment
    Comment #22244275

    The long term vision is to allow players to control much larger ships. True frigate class ships. I'm still in alpha right now but will continue work if there is interest.

  15. comment
    Comment #22244249

    Thanks. I keep resizing to try to keep up. Wasn't expecting to show up on Hacker News. Not complaining though. :-)

  16. comment
    Comment #22244072

    Sorry all, wasn't expecting the traffic.... spinning up some more servers now...

  17. comment
    Comment #22244068

    Sorry all, wasn't expecting all the traffic. :-)