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Viewing profile — dabreegster

dabreegster

HN member
Joined
Thu, Dec 12, 2019, 4:09 PM UTC
HN karma
409
Public activity
80 items

About dabreegster

Working on abstreet.org

meet.hn/city/gb-London

Socials: - github.com/dabreegster - x.com/CarlinoDustin

Interests: Climate Tech, Climbing, Cycling, Hiking, Open Source, Programming, Social Impact

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Recent public activity

  1. comment
    Comment #46480072

    Quite cool to see this space being explored! https://github.com/headwaymaps/headway is another related project.

  2. comment
    Comment #43968157

    This is incredible. I remember failing to hunt some down earlier, but does anyone know of really detailed plans or 3D models?

  3. comment
    Comment #42463886

    I stayed there about a year ago, and wrote a bit about it with some photos. Just search this page for "Chungking": https://dabreegster.github.io/prose/dec2023/pt1_hk.html

  4. comment
    Comment #42310849

    Just want to plug Pantheon as a TV series exploring this idea with excellent storytelling. ( https://en.wikipedia.org/wiki/Pantheon_(TV_series) )

  5. comment
    Comment #39808567

    This is super cool, thank you for building it! Two small UX ideas: - a scrollbar and search for the Online Library would be helpful - switching difficulty levels in the middle of r…

  6. comment
    Comment #36851776

    Super awesome! I like how you just color roads to show time. When you calculate polygons to try and cover the whole area in some 5-10 minute bucket, you can wind up with all sorts …

  7. comment
    Comment #36830549

    Hi! https://a-b-street.github.io/docs/project/history/retrospect... has a summary of where the project went. The original scope of the traffic simulation was too grandiose, and it …

  8. comment
    Comment #35124415

    I love this series. It also reminds me a bit of https://unsongbook.com -- another beautiful work of creative writing combining technology and magic.

  9. comment
    Comment #34471620

    Market pressures from the open source world ;)

  10. comment
    Comment #34466613

    One of the authors of https://github.com/a-b-street/osm2streets here. If you're interested in improving the quality of the lane rendering, please get in touch on the repo! https://…

  11. comment
    Comment #33710821

    We're working on rendering more detail about roads for high-zoom cases: https://github.com/a-b-street/osm2streets . Try https://a-b-street.github.io/osm2streets/?test=st_georges_cy…

  12. comment
    Comment #32649686

    https://protomaps.com/ by u/bdon might be relevant

  13. comment
    Comment #29936190

    In my experience, the published paper is super vague on the approach, and implementing it without further references is really hard. I'm not necessarily arguing that papers should …

  14. comment
    Comment #28596476

    abstreet.org has an offline import process that combines data from OpenStreetMap, city-specific GIS datasets, and elevation into a single file. The process has to be deterministic,…

  15. comment
    Comment #28576523

    I haven't given any love to the poor tutorial mode in ages, so I'm not surprised you found a bug. Please file an issue ( https://github.com/dabreegster/abstreet/issues ) and descri…

  16. comment
    Comment #28576515

    Hmm, I guess I never checked satellite for that example. Part of the motivation there was improving the simulation. While vehicles are moving through the intersection, they grab a …

  17. comment
    Comment #28572035

    Thank you for the industry insight! I'm definitely not trying to match the degree of realism and calibration with the professional stuff -- there's no way I could, without way more…

  18. comment
    Comment #28570236

    Right, from https://supaplexosm.github.io/strassenraumkarte-neukoelln/po... (translation https://translate.google.com/translate?sl=auto&tl=en&u=https... ), there was an extra curb …

  19. comment
    Comment #28569733

    Just this morning I came across new work from the Berlin OSM community: https://supaplexosm.github.io/strassenraumkarte-neukoelln/?m... The end-game isn't in sight. We (data consum…

  20. comment
    Comment #28569016

    And in case you're interested how the traffic simulation part works in detail, but missed yesterday's post: https://news.ycombinator.com/item?id=28553654

  21. comment
    Comment #28568082

    A/B Street is an open-source traffic simulator that lets you edit roads and intersections, based on OpenStreetMap data. But to even do that, first we have to geometrically represen…

  22. story
  23. comment
    Comment #28554562

    Thanks for reading! I think rendering vehicles following each other would still require asking the simulation for positions, unless you replicate the logic in the "Exact positions"…

  24. comment
    Comment #28553655

    Have you ever wondered how a traffic simulator like A/B Street works? Simulating thousands of trips through a city faster than real-time can't be done in 0.1 second increments. Thi…

  25. story