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birslip

HN member
Joined
Mon, Apr 22, 2013, 3:32 PM UTC
HN karma
77
Public activity
13 items

About birslip

https://twitter.com/birslip

Recent public activity

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    Comment #25025101

    An interesting way to tackle this issue could be user-centric payouts. [0] It feels like a fairer system but it has yet to be tested at a large scale. [0]: https://musically.com/20…

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    Comment #22945423

    It's great, I love it! It's quite similar to this project on iOS: https://github.com/Baddaboo/ClassicKit They even went as far as building a fake Internet Explorer app.

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    Comment #14459583

    There is definitely an impact on the battery. The FFT part is well optimised (thanks to the Accelerate framework). What is costly is mainly the shader... and it really depends on t…

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    Comment #11404140

    Cool concept! It reminds my of Hexels: http://www.marmoset.co/hexels

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    Comment #10247021

    I built a game around this recognizer ("Magic Touch": https://www.youtube.com/watch?v=Ze9k0lseb-8 ). It's a very neat way to do shape recognition in real time. It's very well suite…

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    Comment #8847689

    That's exactly how I started programming! It was indeed a lot of fun. I remember being blown away the first time I saw a game/demo I wrote run on the real hardware. It was so rewar…

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    Comment #8847179

    If you like this article you might be interested in this article about the mode7 on the GBA: http://www.coranac.com/tonc/text/mode7.htm Personally I love this kind of old-school pr…