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astlouis44

HN member
Joined
Sat, May 04, 2019, 2:39 AM UTC
HN karma
2,747
Public activity
861 items

About astlouis44

Email me: alexstlouis@simplystream.com

Recent public activity

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    Comment #48752605

    Try picking a map from the map picker up on the top left drop down section, then click g-23 and you'll be matched against bots.

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    Comment #48752591

    Wrong, it sure is relevant because it was ported with Fable 5. Did you even read my post? Also just a suggestion - try not to hate on others so much, it'll make your life more plea…

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    Comment #48752165

    [flagged]

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    Comment #48676519

    So this port isn't a straight WASM port, you're saying they're running the Windows binary and translating the DirectX8 graphic commands over to WebGL..? Am I understanding correctl…

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    Comment #48675854

    Unreal Engine 5 does support the web, albeit as a third party implementation (my company) We spent the last several years building out a WebGPU RHI for UE5, along with tooling to m…

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    Comment #48675699

    Also xonotic! https://www.xonotic.gg/

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    Comment #48450191

    Interesting. For your occlusion mapping variant, what engine is the game you're making with made with that you're implementing this for? Do you have Claude hooked up to Unity or Un…

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    Comment #48447488

    [flagged]

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    Comment #48432173

    Totally agreed. I'm building a Steam competitor, that's web-based (WebGPU/WASM) as well as cross-platform. Light on games atm, but the goal is to replicate over time virtually ever…

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    Comment #48429826

    Thanks man, feel free me to DM me on X if you'd like to discuss further, I am planning to push the code to a repo seeing as Xonotic is an OSS game and requires any changes to also …

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    Comment #48429714

    Also if you like it please upvote it, share it, etc!

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    Comment #48429712

    Thank you! I already added Websocket support actually, along with dedicated client/server, just have to push it as this point.

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    Comment #48428450

    Porting Xonotic, an open source arena FPS to the browser with full replicated multiplayer/P2P matchmaking. I did a HN post about it here: https://news.ycombinator.com/item?id=48428…

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    Comment #48428237

    Really exciting to see more games ported to WASM. For anyone interested, I just did a HN post detailing a port I spent the last 5 days on - Xonotic, an arena FPS. Includes a techni…

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    Comment #48428134

    Hey HN! I've been using Claude Code a lot lately and got curious whether it could port a full open-source game to run in the browser. Xonotic (a fast open-source arena FPS, think Q…

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    Comment #48298820

    Anyone think this could be used for translating native Windows games over to WASM? Would need to add WebGPU rendering to this

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