Viewing profile — astlouis44
astlouis44
HN member- Joined
- Sat, May 04, 2019, 2:39 AM UTC
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About astlouis44
Recent public activity
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Comment #48752605
Try picking a map from the map picker up on the top left drop down section, then click g-23 and you'll be matched against bots.
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Comment #48752591
Wrong, it sure is relevant because it was ported with Fable 5. Did you even read my post? Also just a suggestion - try not to hate on others so much, it'll make your life more plea…
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Comment #48752165
[flagged]
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Comment #48737219
Same
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Comment #48676519
So this port isn't a straight WASM port, you're saying they're running the Windows binary and translating the DirectX8 graphic commands over to WebGL..? Am I understanding correctl…
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Comment #48675854
Unreal Engine 5 does support the web, albeit as a third party implementation (my company) We spent the last several years building out a WebGPU RHI for UE5, along with tooling to m…
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Comment #48675699
Also xonotic! https://www.xonotic.gg/
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Comment #48450191
Interesting. For your occlusion mapping variant, what engine is the game you're making with made with that you're implementing this for? Do you have Claude hooked up to Unity or Un…
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Comment #48447488
[flagged]
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Comment #48432173
Totally agreed. I'm building a Steam competitor, that's web-based (WebGPU/WASM) as well as cross-platform. Light on games atm, but the goal is to replicate over time virtually ever…
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Comment #48429826
Thanks man, feel free me to DM me on X if you'd like to discuss further, I am planning to push the code to a repo seeing as Xonotic is an OSS game and requires any changes to also …
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Comment #48429714
Also if you like it please upvote it, share it, etc!
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Comment #48429712
Thank you! I already added Websocket support actually, along with dedicated client/server, just have to push it as this point.
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Comment #48428450
Porting Xonotic, an open source arena FPS to the browser with full replicated multiplayer/P2P matchmaking. I did a HN post about it here: https://news.ycombinator.com/item?id=48428…
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Comment #48428237
Really exciting to see more games ported to WASM. For anyone interested, I just did a HN post detailing a port I spent the last 5 days on - Xonotic, an arena FPS. Includes a techni…
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Comment #48428134
Hey HN! I've been using Claude Code a lot lately and got curious whether it could port a full open-source game to run in the browser. Xonotic (a fast open-source arena FPS, think Q…
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Comment #48298820
Anyone think this could be used for translating native Windows games over to WASM? Would need to add WebGPU rendering to this
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