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artchiv

HN member
Joined
Thu, Aug 15, 2013, 9:12 AM UTC
HN karma
44
Public activity
26 items

About artchiv

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Recent public activity

  1. story
    Show HN: Game where players write real JavaScript to battle other players online

    The game was released today. I’m the lead developer and game designer. This game isn’t meant for a wide audience — it’s very niche, since the programming aspect is fully real. Your…

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  5. comment
    Comment #10024422

    This authentication issue has been fixed already.

  6. comment
    Comment #10018564

    You can develop game scripts locally using Grunt task: http://support.screeps.com/hc/en-us/articles/203022512-Commi...

  7. comment
    Comment #10017466

    This is described here: http://support.screeps.com/hc/en-us/articles/203079471-Indie... You can't control the entire world, there are game mechanics to prevent this.

  8. comment
    Comment #10016537

    It has been in Early Preview stage for 2 months, and now the public release date is revealed.

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  10. comment
    Comment #8661953

    And how could you stop them from allying in an open world game?

  11. comment
    Comment #8640107

    Please keep in mind that it is still alpha development version. We are still working on it, please get back soon! :)

  12. comment
    Comment #8640105

    Even if Screeps had one fixed plan, it would still be possible for anyone to launch "ally" programs on behalf of several users and thus get the same total CPU increase. However, ke…

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  14. comment
    Comment #8602578

    Every user script is run in isolated nodejs forked process with disabled global vars and with a limit for CPU time and memory used.

  15. comment
    Comment #8602414

    The good thing about Screeps is that online users counter means nothing here. You could build a large empire with a complex network of roads, sourcing, mining, manufacturing, borde…

  16. comment
    Comment #8602045

    What do you mean by "more detail"?

  17. comment
    Comment #8600749

    Every MMO, regardless RPG or not, will require you to invest time to repeat some actions and pay attention to it as much often as you can. See Travian for example. Screeps will not…

  18. comment
    Comment #8600555

    This is where Screeps will be different. You will need to think hard how to adapt someone other's script for your landscape, game environment, creeps setup, etc.

  19. comment
    Comment #8600469

    Well, it is possible. You can place flags at the game field and program your creeps to move to them by a simple command.

  20. comment
    Comment #8600293

    It doesn't make much sense, you really will not be able to control all those hundreds of creeps on your own 24/7 :)

  21. comment
    Comment #8600289

    Think of it as Starcraft with code editor panel in the bottom. Your script controls everything, but you can still click at your creeps to see their info and memory.

  22. comment
    Comment #8600284

    Every player will have CPU limit on how much time his script can use in milliseconds. So that's the challenge to make the AI strong and not exceed the resources.

  23. comment
    Comment #8600135

    Sure it is. Graphics in chess are not that good also.

  24. comment
    Comment #8600034

    Yes, Early Preview stage. Get back on November 20, there will be more info then.

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