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Viewing profile — amelim

amelim

HN member
Joined
Fri, May 15, 2009, 3:48 PM UTC
HN karma
1,046
Public activity
91 items

About amelim

Graduate with a B.S. in Computer Science from Georgia Institute of Technology specializing in theory and artificial intelligence.

Currently working at Georgia Tech on autonomous soaring, robot navigation, and 3D reconstruction. Robotics PhD student at Georgia Tech.

Lab Website: http://borg.cc.gatech.edu/

http://github.com/amelim http://www.prism.gatech.edu/~amelim3/ Contact me at Andrew d0t Melim :a]t~ gatech.edu

Recent public activity

  1. comment
    Comment #21447165

    Tech spends money on lobbying local politicians to write favorable public policy. This should be obvious.

  2. comment
    Comment #8272579

    You are forgetting that they have an Emmy award winning show on HBO.

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    Comment #7764783

    I disagree. Games like Dota 2 and League of Legends are filling sports stadiums and giving out multi-million dollar prize pools these days. If anything, at least in the United Stat…

  5. comment
    Comment #7522972

    Using feature detectors and descriptors is only half of the solution. If you really want robust image recognition you need to use something like the vocabulary tree developed by Ni…

  6. comment
    Comment #7430072

    I was able to get the DK1 working using a hdmi -> regular displayport adapter for my Thinkpad X220 on Ubuntu 13.04

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    Comment #7341331

    One of the coolest approaches I've seen does some cool inference on fully connected Conditional Random Fields via high-dimensional filtering. Amazing results. http://vladlen.info/p…

  9. comment
    Comment #7329958

    Well, some of us just happen to be graduate robotics students :)

  10. comment
    Comment #7104964

    I believe the fundamental difference is that the time to get to null-sec in EVE (the actual interesting component of the game that generates strong narratives) takes a significant …

  11. comment
    Comment #7021121

    Sure! My lab focuses on SLAM and 3D reconstruction, especially for robotic applications. We've developed a BSD-licensed C++ (w/ MATLAB wrapper) library with specific applications t…

  12. comment
    Comment #6915953

    I believe that most UAV designs for extra-terrestrial missions are designed around the use of airships rather than more traditional airplane or quadrotor designs. An example of ini…

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  14. comment
    Comment #6509998

    As someone who is on the other side of the fence for this program (I'm currently a CS PhD student at Georgia Tech), I can tell you that many of the faculty are excited about online…

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    Comment #6369615

    A brilliant move would be to offer discounts on purchasing a game if the lender kicks you off while you are playing. "Sorry we have to kick you off while you are playing, it looks …

  17. comment
    Comment #6144377

    But let's be clear here. It's from a search that was performed on an employer owned computer from a recently released employee. This is an entirely different narrative than the one…

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  19. comment
    Comment #5365764

    Well, it's plausible seeing as how multiple people have reported to be able to play the game while lacking internet connections for up to 20 minutes. Additionally, the methodology …

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  21. comment
    Comment #5359108

    I think it's important to note that this actually isn't the Valve branded "Steam box", but actually a similar spec hardware platform to the one Valve is developing internally. It's…

  22. comment
    Comment #5313907

    Google has been working with one of Steve Mann's previous collaborators[1], Thad Starner[2]. Thad's actually the Tech Lead on the Glass project. As far as I know, he's been wearing…

  23. comment
    Comment #4479803

    Seems to be more of a "How we die" rather than why, but regardless it's a well done visualization.

  24. comment
    Comment #4088798

    I'm surprised there was no mention of the Mount and Blade[1] series, which took a serious look at this sort of combat through the use of contextual mouse movements for parries and …

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