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Viewing profile — JulianGarnier

JulianGarnier

HN member
Joined
Fri, Mar 23, 2012, 10:24 AM UTC
HN karma
579
Public activity
44 items

About JulianGarnier

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Recent public activity

  1. comment
    Comment #43651910

    It's decided, I'm making a course! I'll explain how the new Anime.js website was created by recreating the entire landing page from scratch, while sharing all the animation tricks …

  2. comment
    Comment #43651899

    Sorry about that. I had lots of issues with this form... I added a dedicated page for joining the wait list for the course I'm making about recreating the landing page. You can joi…

  3. comment
    Comment #43591917

    You can leave your email in the footer of the landing page > https://animejs.com/#site-footer I'll set up a dedicated temporary page for the course soon. Thanks for the interest!

  4. comment
    Comment #43583658

    Hey I'm the author of the lib, I think this is my favorite comment about the landing page I read so far. I've started learning web development with Flash in the 2000s, so this hits…

  5. comment
    Comment #43583549

    Hey I'm the author of the lib, exactly, I don't really "highjack" the body scroll, I'm only controlling the background animations with it, while keeping most of the body content sc…

  6. comment
    Comment #43583523

    Hey I'm the author of the lib, I'm thinking about making a course on how to re-create the landing page, would that be something you're interested in?

  7. comment
    Comment #36450850

    Because the docs have been written 4 years ago, and back then const and let weren’t widely used. The upcoming documentation for V4 has been completely rewritten with up to date Jav…

  8. comment
    Comment #36449245

    Creating something like the homepage of animejs.com without an animation library today is still quite challenging.

  9. comment
  10. comment
    Comment #36448320

    Not planned for now, but I haven't really looked into it. I'll consider after the V4 is released.

  11. comment
    Comment #36447808

    Also, I love that every time I make it to the front page of HN, this comes up.

  12. comment
    Comment #36447783

    I've been considering offering early access exclusively to GitHub sponsors once the documentation and migration guide are completed. Would this be something that interests you?

  13. comment
    Comment #36447416

    Thank you!

  14. comment
    Comment #36447411

    Thanks, you're going to love V4.

  15. comment
    Comment #36447400

    It's also a reference to the verb "animated“ in french: "animé".

  16. comment
    Comment #36447382

    Hi, I'm the creator of Anime.js. Firstly, thank you for the submission. I honestly didn't anticipate being featured on the homepage of HN without any major update to the library! T…

  17. comment
    Comment #11992796

    No I didn't, and you're right, GSAP perf looks amazing under your stress test! But I think it's a little bit unfair to compare performance on one test case. Anime was designed to o…

  18. comment
    Comment #11990179

    Simply use the path object created by anime.path() as a value of one of your transform property (doc updated https://github.com/juliangarnier/anime#motion-path )

  19. comment
    Comment #11989446

    "Anime (Japanese: アニメ), is Japanese hand-drawn or computer animation. The word is the abbreviated pronunciation of "animation" in Japanese, where this term references all animation…

  20. comment
    Comment #11989164

    Ok so I went with "flexible", I'm not 100% sure yet, but that will do the job for now

  21. comment
    Comment #11988871

    Weird, it works really smoothly on my phone. Not sure what can be the cause of the CPU outrage on a laptop, specially on Chrome... I'll try to make some tests on Linux.

  22. comment
  23. comment
    Comment #11988823

    Regarding the performance, Anime is equal or better in some cases than the other javascript animation libraries out there. Not sure to understand what you mean by "coordinate multi…

  24. comment
    Comment #11988412

    It means "multipurpose", polyvalent is a really common word in French, but apparently doesn't have the same signification in English, or is less common. I'll replace it by somethin…

  25. comment
    Comment #11987199

    No, but you can record your screen using an app like Licecap (that's what I did for the documentation)