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JRandomHacker42

HN member
Joined
Thu, Aug 04, 2022, 1:56 PM UTC
HN karma
106
Public activity
20 items

About JRandomHacker42

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Recent public activity

  1. comment
    Comment #49176210

    Wish I could have heard back about my job application there. It looks like a really exciting place to work.

  2. comment
    Comment #49130573

    Oh but they _told_ the AI they were in a box. That should do it, right?

  3. comment
    Comment #48688874

    HN has a big blind spot, in my opinion, around writing that isn't "purely technical". I've seen several cases of commenter complaining about "clickbait" for a blog post that I'd de…

  4. comment
    Comment #48429533

    I've seen this attitude on HN all the time - the concept of "a narrative hook" is apparently a foreign concept here

  5. comment
    Comment #48392257

    > Being a programmer does not make one knowledgeable about other specialized fields If I could make every HN user read this before commenting on literally any article...

  6. comment
    Comment #48326462

    > There was no exploit. No vulnerability disclosure. No CVE for me to write. was a dead giveaway in my mind when I read it.

  7. comment
    Comment #47928194

    I'm specifically talking about the use case of "can we use natural-language tools to parse oracle text and produce functioning game objects in Arena". For that use case, it's compl…

  8. comment
    Comment #47927942

    I'm a judge and have seen barely any discussion around Prepared (mostly just clarification around the interaction with. Rule 722 is the rule for "Preparation Cards", so I fail to s…

  9. comment
    Comment #47927487

    I don't think Prepared is ambiguous at all. It has its meaning defined in the CR (722) and every card that uses it has either a clear trigger condition or the "enters prepared" rep…

  10. comment
    Comment #47926862

    The Arena card engine is based on CLIPS [1] and not modern LLM-based tools. Magic cards are written in a very constrained language (usually called "card templating") that lends its…

  11. comment
    Comment #41872330

    Jacob Geller did a really interesting video essay [1] about the parallels that can be drawn between modern school architecture and maps from shooter games - on top of whatever othe…

  12. comment
    Comment #40224614

    The source for them using CLIPS is a conversation I had with Arena team lead Ian Adams in a Magic-community Discord. The source for the bug is a video WotC did that I can't find ri…

  13. comment
    Comment #40224115

    MTG Arena, the new digital client for the Magic the Gathering trading-card game, uses CLIPS to implement the actual game-rules based on the English text of the cards. Magic cards a…

  14. comment
    Comment #36974511

    https://twitter.com/AlexBlechman/status/1457842724128833538 Sci-Fi Author: In my book I invented the Torment Nexus as a cautionary tale Tech Company: At long last, we have created …

  15. comment
    Comment #35075189

    > They say it's the 'me' generation. It's not. The arrogance is taught, or it was cultivated. It's self-conscious. That's what it is. It's conscious of self. Social media - it's ju…

  16. comment
    Comment #34580649

    I've used 8020 to custom-fab my Perfect Monitor Stand: it holds either three widescreen or two ultra-wide displays, has two attachment points to the desk, and has the minimum possi…

  17. comment
    Comment #34431605

    I'm always amused at how little cross-promotion Marshall does - he has decently large followings in two completely different contexts and most of them are completely unaware of eac…

  18. comment
    Comment #33802440

    Seeing "Java/C#" makes me think that you might not have taken a look at C# in a while

  19. comment
    Comment #32555929

    One of my former colleagues who was always in charge of publishing our team's performance testing results was a complete hardass on the rest of us for using proper language around …

  20. comment
    Comment #32342997

    A lot of athletic contracts would forbid athletes from playing other sports or doing certain other strenuous activities - they were designed partially to try to avoid players injur…