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GreedCtrl

HN member
Joined
Thu, Apr 04, 2019, 10:53 PM UTC
HN karma
67
Public activity
31 items

About GreedCtrl

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Recent public activity

  1. comment
    Comment #40687972

    I'm making a video game, and I want to map a joystick position to a rotation (of a sword). I have a set of keyframes for certain joystick positions, and I want to interpolate betwe…

  2. comment
    Comment #40686314

    This is awesome. I was looking for a solution for averaging multiple rotations, and I found https://mathweb.ucsd.edu/~sbuss/ResearchWeb/spheremean/paper... This method looks a lot …

  3. comment
    Comment #40367973

    A game called 4D Golf came out recently if you want to try interacting with the physics of minigolf in 4 spatial dimensions.

  4. comment
    Comment #35739418

    For crypto, isn't assembly used to help prevent timing attacks? I don't know if that can be done in pure Rust.

  5. comment
  6. comment
    Comment #35085517

    As someone who's doing some accessibility programming but has no background in the field, I do have a random question to throw your way if you are game. Our team is developing voic…

  7. comment
    Comment #31317265

    The college in question is Lincoln College. This is somewhat confusing because there is a college called Illinois College. Because of this news, they are accepting transfers from L…

  8. comment
    Comment #29043393

    I thought this feature was built in, but maybe not? All I can find is https://support.apple.com/en-us/HT212842 which seems to be on a per-app basis.

  9. comment
    Comment #27961813

    That kind of engine exists! It's called Maia, as mentioned in a sibling comment. https://maiachess.com/

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  11. comment
    Comment #27503632

    A bit off topic, but I'd caution against using business tactics in chess. > While the opportunities Rockefeller capitalized on are unlikely to come about again, they show how chess…

  12. comment
    Comment #26870270

    I'd recommend Megalobox 2: Nomad as a rare gem, much more so than its first season. It takes a classic underdog story then asks: What happens after the hero wins? It's an adult sto…

  13. comment
    Comment #26289545

    Determinism! [0] I'm switching a browser game side project from Typescript to WebAssembly because determinism enables a simpler style of multiplayer. Instead of relying on a server…

  14. comment
    Comment #25970048

    Case in point: one of the fonts mentioned, recursive, has been on HN before (with 108 comments), but I only found one comment that explicitly talks about this property, and it does…

  15. comment
    Comment #25532743

    You can already put CSS in an SVG favicon. That's one way to adapt a favicon to a user's native dark mode/light mode preference.

  16. comment
    Comment #25525822

    Link for those that are curious: https://maiachess.com/ (It got posted on HN too, but I didn't see it get much traction). And you can challenge the bot on lichess: https://lichess.…

  17. comment
    Comment #24388352

    > Let those of us with mediocre knowledge and skills play the game at the level the masters play at with the help of some AI. Correspondance games on lichess.org give you an openin…

  18. comment
    Comment #24307099

    Macs vibrate the touchpad when you click. There's no hinge. It's the best solution I've used so far, and it's unique to apple as long as it remains patented (US 8,633,916).

  19. comment
    Comment #24183620

    If I could type that fast, I would immediately try to use the keyboard to think on screen, like thinking out loud (or subvocalizing). Writing as I think is like climbing with a rop…

  20. comment
    Comment #23807557

    After hearing about pol.is[0] on HN, I've wondered about a system that allows or even encourages downvotes (with all vote counts hidden), but doesn't penalize content for being dow…

  21. comment
    Comment #23674903

    There's a side project idea: create a `git calendar` command.

  22. comment
    Comment #23587756

    Here's a different example: Super Smash Bros Melee is almost 20 years old and still sees competitive play. There's a technique in the game called pivoting, which is a one-frame inp…

  23. comment
    Comment #23373238

    Yes, you would need to fix the pixels to an initial or average value. I remember Nintendo didn't do this a couple years ago, accidentally leaking the name of a new game mode [1] fo…

  24. comment
    Comment #23249674

    The "exploration and backtracking" you mention originally is the brute force method of solving sudoku by computer: recursive backtracking. If you want an example of sticking points…

  25. comment
    Comment #23249435

    Speaking of great-looking puzzles, this youtube channel covered a visually stunning pi day sudoku some time ago. As you said, it uses extra constraints to reduce connectivity, but …