Incudine – Real-Time Audio/DSP Programming in Common Lisp
incudine.sourceforge.net
Incudine – Real-Time Audio/DSP Programming in Common Lisp
1–6 of 6 posts
Re: Incudine – Real-Time Audio/DSP Programming in Common Lisp
#2Here's a quick (ambient) sample I did with it last night with abridged source code in the song comment:
https://soundcloud.com/kruhft/incudine1Re: Incudine – Real-Time Audio/DSP Programming in Common Lisp
#3Any plans to move away from Sourceforge?
Re: Incudine – Real-Time Audio/DSP Programming in Common Lisp
#4Any plans to move away from Sourceforge?
Agreed. Is there a mirror somewhere? Anyone running uBlock probably won't be looking at this project.
Re: Incudine – Real-Time Audio/DSP Programming in Common Lisp
#5Re: Incudine – Real-Time Audio/DSP Programming in Common Lisp
#6This is pretty much what I was hoping for. I couldn't get Extempore running correctly, so I was using Taube's Grace all-in-one executable for my Windows machine.
Any chance this compiles on Windows, or are too many Linux library dependencies?
My ideal is this with a gsl environment like shadertoy. I know Overtone has Shadertone, but I am not a clojure fan; I prefer CL.