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Point and Spring Simulation

ichub.io

1–3 of 3 posts

Re: Point and Spring Simulation

#2
Calling requestAnimationFrame again after drawing the previous frame gives smoother results, no need for setInterval. You can know how much to update the physics by seeing how much Date.now() has changed since the previous frame.

Re: Point and Spring Simulation

#3
post #2

Calling requestAnimationFrame again after drawing the previous frame gives smoother results, no need for setInterval. You can know how much to update the physics by seeing how much Date.now() has changed since the previous frame.

Thanks for the suggestion, I implemented it: https://github.com/ichub/physics/commit/5b875ea2d5e3dfa3f5a0...