Introducing F# 4.0
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Introducing F# 4.0
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Re: Introducing F# 4.0
#2Re: Introducing F# 4.0
#3Can any F# users point me towards a guide on getting started with F# and Mono on OS X? Just enough to get a simple build chain set up and get started learning the language.
Re: Introducing F# 4.0
#4Can any F# users point me towards a guide on getting started with F# and Mono on OS X? Just enough to get a simple build chain set up and get started learning the language.
Additionally, there's an F# room on http://fpchat.com/ (a Slack group dedicated to functional programming) and you'd be more than welcome to come and ask questions there too - I recommend that venue in particular as it's very active at the moment.
Hopefully that's enough to have a play - reply here if I can help at all too.
Re: Introducing F# 4.0
#5Can any F# users point me towards a guide on getting started with F# and Mono on OS X? Just enough to get a simple build chain set up and get started learning the language.
A nice and very good online tutorial to learn the language is http://fsharpforfunandprofit.com/
Re: Introducing F# 4.0
#6Re: Introducing F# 4.0
#7What's to stop a young developer from going against the grain and adopting .NET?
(Here come the downvotes. Shun the "hipster." But really, I'm looking for a subjective perspective from somebody on "the other side." I don't even know how to search for ".NET" on Github. For instance, is NuGet anything like npm or gem?)
Re: Introducing F# 4.0
#8While these are nice... Are there no headline features? Macros or something?
Re: Introducing F# 4.0
#9While these are nice... Are there no headline features? Macros or something?
Re: Introducing F# 4.0
#10While these are nice... Are there no headline features? Macros or something?
The whole article is about features added. The first point is even about improvements to macros.
The only purpose I can see for expression trees is implementing a DSL with F# syntax.