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Open Sourcing Visual Studio’s GDB/LLDB Debug Engine

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Re: Open Sourcing Visual Studio’s GDB/LLDB Debug Engine

#3
post #2

I am really loving this new Microsoft. What I would love would be for Microsoft to offer resources to get Clang/LLVM working on Windows as well as MSVC so it can be a first class compiler in VS.

I think they're doing some work on it, and I believe someone else is also supporting LLVM for windows as well.

Re: Open Sourcing Visual Studio’s GDB/LLDB Debug Engine

#5

What license will the source code be released under? We plan to release it under the MIT open source license. This is the best part. Have they finally seen the light?

This isn't new. The entire .net framework was released some time ago under the MIT licence. [1]

[1] https://github.com/Microsoft/dotnet/blob/master/LICENSE

Re: Open Sourcing Visual Studio’s GDB/LLDB Debug Engine

#6
I personally don't use debugger that much but whenever I have used it, I have always been amazed at VS's debugger capability. I don't think I am exaggerating when I say that VS has the best debugger across all languages/platforms. I think this is a GREAT news for all the developers.

Re: Open Sourcing Visual Studio’s GDB/LLDB Debug Engine

#8

I personally don't use debugger that much but whenever I have used it, I have always been amazed at VS's debugger capability. I don't think I am exaggerating when I say that VS has the best debugger across all languages/platforms. I think this is a GREAT news for all the developers.

VS has the best debugger

Yes and no :P Afaik gdb can for particular languages do everything the VS debugger can do, even more (or so I heard once), but the major and utterly important difference is the fact the VS debugger comes with the IDE and the 'I' in the word makes it so much easier to use than anything else out there that usually you can get a lot done with it in a much shorter timespan than with other debuggers. And as such gives people the right to call it the best debugger, imo.

Re: Open Sourcing Visual Studio’s GDB/LLDB Debug Engine

#9
post #8

I personally don't use debugger that much but whenever I have used it, I have always been amazed at VS's debugger capability. I don't think I am exaggerating when I say that VS has the best debugger across all languages/platforms. I think this is a GREAT news for all the developers.

VS has the best debugger Yes and no :P Afaik gdb can for particular languages do everything the VS debugger can do, even more (or so I heard once), but the major and utterly important difference is the fact the VS debugger comes with the IDE and the 'I' in the word makes it so much easier to use than anything else out there that usually you can get a lot done with it in a much shorter timespan than with other debugge…

Still takes a lot less time to use VS than to use the XCode debugger IMO. Having to expand anon struct/union members makes debugging in some codebases a real pain.

Re: Open Sourcing Visual Studio’s GDB/LLDB Debug Engine

#10
post #9
post #8

Earlier quoted context omitted.

VS has the best debugger Yes and no :P Afaik gdb can for particular languages do everything the VS debugger can do, even more (or so I heard once), but the major and utterly important difference is the fact the VS debugger comes with the IDE and the 'I' in the word makes it so much easier to use than anything else out there that usually you can get a lot done with it in a much shorter timespan than with other debugge…

Still takes a lot less time to use VS than to use the XCode debugger IMO. Having to expand anon struct/union members makes debugging in some codebases a real pain.

Not sure if available in XCode or GDB, but the ability to tell VS debugger how to display custom structures is very useful
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