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Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

theguardian.com

1–10 of 53 posts

Re: Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

#3

If you want to see more of the game but find it too cumbersome to buy, I started by just watching it on Twitch[0]. http://www.twitch.tv/directory/game/Bloodborne

You can also watch videos from one of the guys who helped write the guide, and is a long time well known member of the Souls community

https://www.youtube.com/user/epicnamebro/videos

Re: Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

#5
post #4

If you want to see more of the game but find it too cumbersome to buy, I started by just watching it on Twitch[0]. http://www.twitch.tv/directory/game/Bloodborne

How would it be too cumbersome to buy?

It's a PS4 exclusive, so anyone who doesn't already have the console have to buy it ($400) to be able to have the privilege of buying it.

(it was worth it)

Re: Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

#6
post #4

If you want to see more of the game but find it too cumbersome to buy, I started by just watching it on Twitch[0]. http://www.twitch.tv/directory/game/Bloodborne

How would it be too cumbersome to buy?

Requiring a PS4, which many people haven't bothered with yet (whether from not enough exclusive games that can't also be bought on PC, owning an XBox One instead, or just being too broke to drop $400 on a console for one game).

Re: Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

#7
I've been playing Bloodborne every evening for the last week or so, and it is tremendous. It's the only game that minor spoiler has ever gotten Lovecraftian horror correct in a really convincing way. The tone is pretty much one hundred percent on target.

I'd love a couple of my cosmic-horror-loving friends to play it, but it is fucking hard. I'm not sure they'd make it to the first boss, to say nothing of past it and the next however many there are.

As someone else points out, it may unfeasible for you to get a copy of your own (it's a PS4 exclusive), so you can of course watch others play - but seriously, it's not the same thing. Creeping around corners waiting for an ambush, inspecting hideous statues, hearing the slither of some nearby yet hidden hostile creature - the mindset you enter while playing is important to the consumption of the content. Watching another play, you don't quite have that. If at all possible, don't watch, just wait for your chance to play it - outside of Dark Souls and to some extent its prequel and sequel, it's pretty much a one-of-a-kind experience.

Re: Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

#8
post #5
post #4

Earlier quoted context omitted.

How would it be too cumbersome to buy?

It's a PS4 exclusive, so anyone who doesn't already have the console have to buy it ($400) to be able to have the privilege of buying it. (it was worth it)

There's some chance it comes on PC later on. Maybe. Just like Dark Souls did.

Re: Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

#9
Great quote from Miyazaki, who rose from programmer to president of the company.

“Now I’m president,” he says, “I get to meet a lot of other company presidents. They’re such weird people. I’m fascinated by them.” With a smile, he adds: “I use some of them as enemy characters in our games.”

Re: Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'

#10
This game is just phenomenal, I find myself thinking about the game and it's creatures late at night while trying to sleep. It has a quality to it that requires your undivided attention and I think that's why it permeates so easily into your psyche.

If you haven't tried it out yet, do yourself a favor and at least rent it. It's one of the best game to come out in the past decade. You'll hear people whine about it being hard, but it's not like that. It's fair. You mess up you will be hit. If you're patient and time your movements you'll glide through the areas and make the game seem like a typical hack n slash. You will make it look easy.

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