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Piano playing transformed into Playstation controllers that play StreetFighter

foobarflies.io

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Re: Piano playing transformed into Playstation controllers that play StreetFighter

#5
The title, and even their own abstract, does not do this project justice. They did not simply map piano keys to a controller's buttons. About a quarter through the post:

A simple solution would be to link every piano key to a controler button. This could be fairly easy to build, but seemed that it would lean way too much towards non-music, providing too much of a simple translation, instead of a metaphor. We wanted a system that would allow us to say: “If you’re a good pianist, then you’ll be a good gamer”. ... Simply put, we had to find a way to translate what a good pianist would play into what a good gamer would play.

This talk then continues much later:

To tackle this situation, we decided to adopt a clear and strict separation of concerns, in which our firmware would be conceptual center of command:

* the single role of the piano is to play notes (key hits) * the single role of the console is to play controls (button hits) * the role of the pianette, our firmware, is to receive notes from the piano, somehow turn them into controls, and send these controls to the console

That became the basis for a refactor of the whole firmware.

A one-to-one mapping from piano keys to controller buttons would be interesting, but not... satisfying. They really thought about this deeply, and mapped music to fighting.

Re: Piano playing transformed into Playstation controllers that play StreetFighter

#6
post #5

The title, and even their own abstract, does not do this project justice. They did not simply map piano keys to a controller's buttons. About a quarter through the post: A simple solution would be to link every piano key to a controler button. This could be fairly easy to build, but seemed that it would lean way too much towards non-music, providing too much of a simple translation, instead of a metaphor. We wanted a…

We changed the submission title to one that attempts to capture more of this magnificence. If anyone suggests a better, we'll change it again.

Re: Piano playing transformed into Playstation controllers that play StreetFighter

#8
post #5

The title, and even their own abstract, does not do this project justice. They did not simply map piano keys to a controller's buttons. About a quarter through the post: A simple solution would be to link every piano key to a controler button. This could be fairly easy to build, but seemed that it would lean way too much towards non-music, providing too much of a simple translation, instead of a metaphor. We wanted a…

They tried, but I'm not convinced that they succeeded. Their video resembles Street Fighter in the way that https://youtu.be/-2gJamguN04 resembles Football. It's possible that their mapping works, in that there's some non-unpleasant piano sequence that maps to at least superficially convincing gameplay, but their video didn't show it.

The connection of analog (piano) to digital is impressive. The additional claim of having mapped music to fighting is not yet substantiated.

Re: Piano playing transformed into Playstation controllers that play StreetFighter

#9
post #8
post #5

The title, and even their own abstract, does not do this project justice. They did not simply map piano keys to a controller's buttons. About a quarter through the post: A simple solution would be to link every piano key to a controler button. This could be fairly easy to build, but seemed that it would lean way too much towards non-music, providing too much of a simple translation, instead of a metaphor. We wanted a…

They tried, but I'm not convinced that they succeeded. Their video resembles Street Fighter in the way that https://youtu.be/-2gJamguN04 resembles Football. It's possible that their mapping works, in that there's some non-unpleasant piano sequence that maps to at least superficially convincing gameplay, but their video didn't show it. The connection of analog (piano) to digital is impressive. The additional claim of…

They may not have succeeded, but they did build an infrastructure that could probably handle a true success.

Re: Piano playing transformed into Playstation controllers that play StreetFighter

#10
post #8
post #5

The title, and even their own abstract, does not do this project justice. They did not simply map piano keys to a controller's buttons. About a quarter through the post: A simple solution would be to link every piano key to a controler button. This could be fairly easy to build, but seemed that it would lean way too much towards non-music, providing too much of a simple translation, instead of a metaphor. We wanted a…

They tried, but I'm not convinced that they succeeded. Their video resembles Street Fighter in the way that https://youtu.be/-2gJamguN04 resembles Football. It's possible that their mapping works, in that there's some non-unpleasant piano sequence that maps to at least superficially convincing gameplay, but their video didn't show it. The connection of analog (piano) to digital is impressive. The additional claim of…

It's neat that they can play a duet that results in actual gameplay; but generally I think you are correct, a player trying only to win would inevitably play something pretty awful sounding. (It would be hard to establish a musical parallel to game play on one piano - let alone two!)
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