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Show HN: ActionStreetMap: Build a gaming environment of your own city in Unity3d

actionstreetmap.github.io

1–10 of 12 posts

Re: Show HN: ActionStreetMap: Build a gaming environment of your own city in Unity3d

#2
OSM has this much detail? The buildings and such seem way more fleshed out than I'm able to see on OpenStreetMap. Were those added via some other mechanism, or is there more data in OSM than I thought? Like, even height doesn't seem to be available, much less shapes like spires and such as shown in the demo image.

Re: Show HN: ActionStreetMap: Build a gaming environment of your own city in Unity3d

#4
post #2

OSM has this much detail? The buildings and such seem way more fleshed out than I'm able to see on OpenStreetMap. Were those added via some other mechanism, or is there more data in OSM than I thought? Like, even height doesn't seem to be available, much less shapes like spires and such as shown in the demo image.

There is more data than you see in the 2d map tiles but you can turn on the Map Data layer on the website or use an editor to see. Here is one of the ways that makes up the spires in the blog post http://www.openstreetmap.org/way/227682021

You can read more about the properties used to make up a complex structure here https://wiki.openstreetmap.org/wiki/S3DB

Re: Show HN: ActionStreetMap: Build a gaming environment of your own city in Unity3d

#5
post #2

OSM has this much detail? The buildings and such seem way more fleshed out than I'm able to see on OpenStreetMap. Were those added via some other mechanism, or is there more data in OSM than I thought? Like, even height doesn't seem to be available, much less shapes like spires and such as shown in the demo image.

In general, the data isn't there for most locations, but it has been added for some locations. For example, Saint Basil's Cathedral: http://www.openstreetmap.org/#map=19/55.75252/37.62300&layer...

Re: Show HN: ActionStreetMap: Build a gaming environment of your own city in Unity3d

#9
post #8

Is it possible to see the city (or any map location) from a street level view? Nice project btw!

Definitely. Please check out the online demo of New York City (Requires unity web player).

http://actionstreetmap.github.io/demo/content/demo/New_York_...

You can rotate the camera angle by holding the right mouse click and have different level of views.

Re: Show HN: ActionStreetMap: Build a gaming environment of your own city in Unity3d

#10
post #7

As a tool for public space redesign it might have a better application. For example say you wanted to show a road with a cycle lanes. However the road widths would need to be reasonably accurate.

Building a gaming environment is only one of the use cases of the engine. There can be many other application areas. In most cases road widths are satisfactory to show a road with cycle lanes.
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