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Disney’s New Production Renderer ‘Hyperion’

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Re: Disney’s New Production Renderer ‘Hyperion’

#3
Quote: Disney pioneered the use of special camera rigs that would render the foreground with one ‘stereo camera’ or solution, while rendering the background with another.

I saw that, and my brain hated it. I even tweeted about what I thought it was at the time. This is an absolutely terrible effed, and I don't understand why they do it.

Re: Disney’s New Production Renderer ‘Hyperion’

#5
post #3

Quote: Disney pioneered the use of special camera rigs that would render the foreground with one ‘stereo camera’ or solution, while rendering the background with another. I saw that, and my brain hated it. I even tweeted about what I thought it was at the time. This is an absolutely terrible effed, and I don't understand why they do it.

innovation, it takes someone to try something and other's to build off of that to get anywhere. they had the guts to put the foot forward.

Re: Disney’s New Production Renderer ‘Hyperion’

#6

Clicked thinking it was a Disney adaptation of the novel with the same name. In retrospect, it would be an unlikely adaptation for Disney to undertake ;)

Hyperion happens to be the name of a street in Los Angeles where one of the original Disney animation studios resided (In Silverlake at the intersection of Griffith Park Blvd, where the Gelsons Market now stands).

Re: Disney’s New Production Renderer ‘Hyperion’

#7
Whenever I read about new renderers I think I'm completely intellectually inept even with what I think is a reasonably well-rounded computer science education. It is like reading about string theory in a way. Sure, I can grasp the concepts, but the details and minutia are fascinating and admittedly a little beyond my immediate comprehension. I remember when POV-RAY was amazing when it ran all night to produce just one image with some reflection on a 486.

How time and Moore's law flies...

Re: Disney’s New Production Renderer ‘Hyperion’

#8

Clicked thinking it was a Disney adaptation of the novel with the same name. In retrospect, it would be an unlikely adaptation for Disney to undertake ;)

Walt Disney Studios was once located at 2719 Hyperion Avenue in Los Angeles. It's surely named after that. The Walt Disney Company also used the name for other things, like the publishing company Hyperion Books, and the Hyperion Theater at California Adventure.

http://blog.wdwinfo.com/2013/07/28/the-walt-disney-hyperion-...

Re: Disney’s New Production Renderer ‘Hyperion’

#9
Brent and the team at Disney Feature Animation have always pushed complexity like crazy. Most people keep telling them to just think procedurally or reuse elements, but Brent prefers to let the artists do whatever they want and the system should handle it. Since cores are cheaper than humans this is a good long-term tradeoff, but YMMV since very few studios would bother doing so much explicit detail (as opposed to procedurally tweaked variations).

Re: Disney’s New Production Renderer ‘Hyperion’

#10
post #3

Quote: Disney pioneered the use of special camera rigs that would render the foreground with one ‘stereo camera’ or solution, while rendering the background with another. I saw that, and my brain hated it. I even tweeted about what I thought it was at the time. This is an absolutely terrible effed, and I don't understand why they do it.

I'm not quite sure what it's referring to. Is there an example somewhere?
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