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Things we never need to hear at another gamedev conference

programmerjoe.com

1–10 of 17 posts

Re: Things we never need to hear at another gamedev conference

#5
Okay, I can understand why most of these are on the list, but this one stands out like a sore thumb:

6. Don’t trust the client, it is in the hands of the enemy.

When did that ever stop being true or important? In fact, amazingly many people get this wrong, including many programmers I've come into contact with as a consultant. The top suggestion for securing their server/service is typically to use encryption even though they don't control the client. I don't think this fallacy can be pointed out often enough!

Re: Things we never need to hear at another gamedev conference

#7
post #3
post #2

The sad thing about this list is that the best barbeque in the country is just 20 minutes south of Austin, in Lockhart.

I thought Charlie Vergos' Rendezvous was in Memphis :-)

Memphis is a third-tier barbeque city, and Rendezvous is a tourist trap.

Re: Things we never need to hear at another gamedev conference

#8
post #5

Okay, I can understand why most of these are on the list, but this one stands out like a sore thumb: 6. Don’t trust the client, it is in the hands of the enemy. When did that ever stop being true or important? In fact, amazingly many people get this wrong, including many programmers I've come into contact with as a consultant. The top suggestion for securing their server/service is typically to use encryption even th…

The author titled his post "50 things I never need to hear at another conference". Presumably he feels he has heard this wisdom often enough to have internalized it.

Re: Things we never need to hear at another gamedev conference

#10
post #8
post #5

Okay, I can understand why most of these are on the list, but this one stands out like a sore thumb: 6. Don’t trust the client, it is in the hands of the enemy. When did that ever stop being true or important? In fact, amazingly many people get this wrong, including many programmers I've come into contact with as a consultant. The top suggestion for securing their server/service is typically to use encryption even th…

The author titled his post "50 things I never need to hear at another conference". Presumably he feels he has heard this wisdom often enough to have internalized it.

I dunno, the whole post read as if he was trying to make some kind of point about accepted wisdoms, fashions and memes of the game industry. This one is more of an indisputable fact.
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