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Swift Has Reached 1.0

developer.apple.com

1–10 of 180 posts

Re: Swift Has Reached 1.0

#2
This might be a stupid question, but does Objective-C have versions? Objective-C was always talked about in terms of the iOS version, even when the language itself was changing (eg blocks).

Re: Swift Has Reached 1.0

#3
My brother has been using swift to learn some programming.

I don't have a mac, let alone iTunes.

Is there a legal way for me to download/purchase a manual to help him with his progress?

Re: Swift Has Reached 1.0

#4
post #3

My brother has been using swift to learn some programming. I don't have a mac, let alone iTunes. Is there a legal way for me to download/purchase a manual to help him with his progress?

The language manual is free at apple.com

Re: Swift Has Reached 1.0

#5

This might be a stupid question, but does Objective-C have versions? Objective-C was always talked about in terms of the iOS version, even when the language itself was changing (eg blocks).

[deleted]

Re: Swift Has Reached 1.0

#6

This might be a stupid question, but does Objective-C have versions? Objective-C was always talked about in terms of the iOS version, even when the language itself was changing (eg blocks).

The language itself hasn't had any official version numbers since 2.0 (in 2006), but the runtime has (not very public) version numbers if you look at the source: http://www.opensource.apple.com/source/objc4/

Re: Swift Has Reached 1.0

#9
That's fantastic! Now, too bad I can't watch your video tutorials on my Macbook Pro using Chrome. Or Windows 7 using Chrome. The messaging on the site declares it requires Safari. So much of the open web... Quietly moves along to Android.

Re: Swift Has Reached 1.0

#10
post #9

That's fantastic! Now, too bad I can't watch your video tutorials on my Macbook Pro using Chrome. Or Windows 7 using Chrome. The messaging on the site declares it requires Safari. So much of the open web... Quietly moves along to Android.

The web is totally open, but just because something is open doesn't mean you have to support it the same way everywhere. Not everything has to run on everything. As a creator of something, Apple should totally have the right to decide what is best for their own products, website, etc.
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