Ragnarok MMO open-source HTML5 client
github.com
Ragnarok MMO open-source HTML5 client
1–10 of 54 posts
Re: Ragnarok MMO open-source HTML5 client
#2I can't get the demo to connect to the server, but the screenshots are super impressive.
The amazing part to me is that Ragnarok is still going. We used to play it in high school along with Helbreath because they were free MMOs and we had no money. :)
Re: Ragnarok MMO open-source HTML5 client
#3Demo doesn't work. Not super impressed.
Re: Ragnarok MMO open-source HTML5 client
#4Oh my Lord...This just took all the way back to my teen years, I played RO from like . . . 12 years old all the way until I was 18/19ish. It was an amazing game, I know I still log into my buddy's private server every now and then to PvP a little bit and it's always a fun time!
Re: Ragnarok MMO open-source HTML5 client
#5Demo doesn't work. Not super impressed.
The game server seems to be down. It worked when I tried it yesterday, and it plays pretty much exactly like the official client. It really is very impressive!
Re: Ragnarok MMO open-source HTML5 client
#6Oh my Lord...This just took all the way back to my teen years, I played RO from like . . . 12 years old all the way until I was 18/19ish. It was an amazing game, I know I still log into my buddy's private server every now and then to PvP a little bit and it's always a fun time!
Just starting the demo, and hearing the music gave me chills. I have spent countless hours in that game.
Re: Ragnarok MMO open-source HTML5 client
#7the ragnarok beta got me re-interested in the old snes rpgs. good stuff.
Re: Ragnarok MMO open-source HTML5 client
#8Demo doesn't work. Not super impressed.
The servers have probably been HN DDOS
Re: Ragnarok MMO open-source HTML5 client
#9I really wish I found this 3 days ago, spent almost all of Sunday trying to get RO to run on my macbook without dual boot :(
Nice work, time to spam LoV!
Re: Ragnarok MMO open-source HTML5 client
#10Ragnarok has long been a center for OS development of one kind of another. When I was younger I was part of a team of people trying to add the WoE feature set to one of the server emulators. I wasn't very capable, but I helped a little. I recall that it was made more difficult by the comments in the source code being in japanese.