TerraTech – Physics-based vehicle construction and combat
kickstarter.com
TerraTech – Physics-based vehicle construction and combat
1–10 of 24 posts
Re: TerraTech – Physics-based vehicle construction and combat
#2This is not the sort of game I'd normally play (not a massive strategy or sandbox games person) but I was very impressed with the campaign they've put together.
They've got a playable demo, a lot of media acclaim already, and an active community. Anyone interested in putting together a kickstarter campaign for a game should take note.
Re: TerraTech – Physics-based vehicle construction and combat
#3Reminds me of http://captainforever.com in the way you scavenge parts and build a custom vehicle.
Re: TerraTech – Physics-based vehicle construction and combat
#4Reminds me of Kerbal Space Program. Neat.
Re: TerraTech – Physics-based vehicle construction and combat
#5Is anyone familiar with the classical music tune in the first 30 seconds of the video? I recall hearing it somewhere before, but am not certain with the name of the piece.
Re: TerraTech – Physics-based vehicle construction and combat
#6If the robot building and fighting part of this appeals to you, you might like Robot Arena 2. It's an oldish game now but there are mods to make it look good. You need to do some Googling to get it downloaded, figured out, and installed, but it's great fun once you do. This Let's Play is a good place to start: https://www.youtube.com/watch?v=8-sHZC3cejo (he does spend about 40 minutes building his robot though so skip about a bit to get the feel)
Re: TerraTech – Physics-based vehicle construction and combat
#7Is anyone familiar with the classical music tune in the first 30 seconds of the video? I recall hearing it somewhere before, but am not certain with the name of the piece.
"Flight Of The Bumblebee", Rimsky-Korsakov
Re: TerraTech – Physics-based vehicle construction and combat
#8Looks a lot like Gear Up (Doctor Entertainment AB, Sweden) which has modular vehicles (custom wheels, chassis, weapons, etc), but not in TerraTech's ultra-modular way and is a pure multiplayer vehicular combat arena. Are the two in any way related?
Re: TerraTech – Physics-based vehicle construction and combat
#9It reminds me of Spore, but it already looks a lot more promising than Spore.
Re: TerraTech – Physics-based vehicle construction and combat
#10It reminds me of Spore, but it already looks a lot more promising than Spore.
Universim is much closer to Spore and got funded not few weeks ago.
https://www.kickstarter.com/projects/crytivogames/the-univer...