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Light Table 0.6.6

lighttable.com

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Re: Light Table 0.6.6

#2
Highlights for the TLDR crowd: multiple cursors and improved editor performance.

I know many of our users/contributors are from here so thanks to all of you for the awesome involvement we've seen. You guys rock :)

Re: Light Table 0.6.6

#3
post #2

Highlights for the TLDR crowd: multiple cursors and improved editor performance. I know many of our users/contributors are from here so thanks to all of you for the awesome involvement we've seen. You guys rock :)

I haven't used either but they seem pretty similar, how does atom compare to light table?

Re: Light Table 0.6.6

#6
post #5

Is it possible that LT got leapfrogged by Apple a couple of minutes ago?

I'm guessing you are talking about the visual feedback/debugging with Swift and Xcode? If I were a betting man, I'd guess that these ideas are too useful to be unique, and that we will start to see them more.

Also, I think that the LT team had said that they couldn't achieve as much feedback as they wanted to without developing a new language (that I'm guessing is a bit more progressive than Swift) in order to allow for a more interactive experience.

So, with no insider info, I'm guessing that if they hadn't started developing their own language they may have been leapfrogged, but given that they don't really have to language design constraints around Cocoa/Objective-C semantics maybe they are still pretty far ahead. The harder part is getting enough programmers to care, even if they come out with something really revolutionary.

Re: Light Table 0.6.6

#7
post #5

Is it possible that LT got leapfrogged by Apple a couple of minutes ago?

If you only want to write Swift, yeah. LT is supporting Python, JS, Clojure and ClojureScript. (And others?) And I don't know anything about editor extensibility in Xcode in general or Playgrounds in particular.

Re: Light Table 0.6.6

#8
post #5

Is it possible that LT got leapfrogged by Apple a couple of minutes ago?

I'm guessing you are talking about the visual feedback/debugging with Swift and Xcode? If I were a betting man, I'd guess that these ideas are too useful to be unique, and that we will start to see them more. Also, I think that the LT team had said that they couldn't achieve as much feedback as they wanted to without developing a new language (that I'm guessing is a bit more progressive than Swift) in order to allow…

Yeah, we're working on something much more interesting than Swift, which while cool appears to be just more of the same thing we have now. We've questioned a lot of assumptions and come up with a system that is very different than the way we tend to think of programming currently. The benefits you get from going outside of that box are pretty crazy and we're working furiously to get to the point where we can start showing it to people.

> The harder part is getting enough programmers to care, even if they come out with something really revolutionary.

That's true, but even programmers will have a hard time ignoring some of the claims we'll be able to make :)

In any case, our work on Light Table is a small step compared to where things are headed and at the very least, I can promise there are interesting times ahead.

Re: Light Table 0.6.6

#9
post #3
post #2

Highlights for the TLDR crowd: multiple cursors and improved editor performance. I know many of our users/contributors are from here so thanks to all of you for the awesome involvement we've seen. You guys rock :)

I haven't used either but they seem pretty similar, how does atom compare to light table?

They're actually pretty different. LightTable is a much less conventional text editor than Atom.
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