Pushing iOS
jaymachalani.com
Pushing iOS
1–10 of 90 posts
Re: Pushing iOS
#2Still, I like this block concept... it's a good compromise between widgets & actually starting the app.
Re: Pushing iOS
#3Re: Pushing iOS
#4Re: Pushing iOS
#5Android widgets..unless I'm missing something here.
- the need to install something explicitly (separate from the app)
- the need to name them "widgets" (to the user they're just a fancier icon), which reduces the apparent complexity to the user
- they are completely invisible unless invoked by the user, thus preserving the simplicity iOS
- they have a natural and fixed size that helps preserve the visual aesthetic of the grid layout, without special efforts by the user
...and probably more - that's just off the top of my head.
I don't know if they're a good idea, by the way. But it's not good to just dismiss them as "android widgets".
Re: Pushing iOS
#6Re: Pushing iOS
#7Because everyone is mentioning that's like Android's Widget-Concept, and Android already solved this - that's not the case in my opinion. I think it's too complex for users to know what a "widget" excatly is. This is more the concept of: Show me a little bit more than the app-icon - and that's it. Imho the user would understand the concept immediately and don't have to know what actually a "widget" is, or how to remove it.
Re: Pushing iOS
#8I have yet to see a situation where widgets are actually useful.
- Weather info. Before heading out for the day I can see instantly if I might need a jacket or umbrella later.
- Tube status. I can see at a glance if there are any problems on any underground lines. If there are, I can click on the problem line to get more detailed information with a single touch.
- Calendar. Shows me my schedule for the day.
- Music. Control playback without having to launch an app.
I also have widgets I tend to only use when I'm travelling, showing currency and timezone information.
Re: Pushing iOS
#9Android widgets..unless I'm missing something here.
They're widgets without: - the need to install something explicitly (separate from the app) - the need to name them "widgets" (to the user they're just a fancier icon), which reduces the apparent complexity to the user - they are completely invisible unless invoked by the user, thus preserving the simplicity iOS - they have a natural and fixed size that helps preserve the visual aesthetic of the grid layout, without…
Not the same concept, but still closer than normal widgets.
https://play.google.com/store/apps/details?id=com.actionlaun...
Re: Pushing iOS
#10Couldn't all that he wants be provided by implementing a "native" Apple UI/UX on top of Android? It feels like all his points have been solved by Android for quite some time. Still, I like this block concept... it's a good compromise between widgets & actually starting the app.
Given the way the Android community has picked up on these sorts of things in the past, I wouldn't be too surprised if someone creates a launcher that implements this relatively soon.